View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021475 | AI War 2 | GUI | Aug 7, 2019 9:26 pm | Aug 7, 2019 10:12 pm | |
Reporter | BadgerBadger | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.880 Belatedly Finding Friends... And Enemies | ||||
Fixed in Version | 0.880 Belatedly Finding Friends... And Enemies | ||||
Summary | 0021475: Make AIP log aware of AIP floor | ||||
Description | At the moment it's possible to get the "real" AIP really really negative, which means the AIP reported by the log (what you see when you click on the AIP icon) varies significantly from the actual. This could cause confusion. See save B from https://bugtracker.arcengames.com/view.php?id=21463 for an example | ||||
Tags | No tags attached. | ||||
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To do this I'll need to add the AIP floor (at the time) to the AIPChange struct. |
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Unexpectedly I actually had time to do this today |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 7, 2019 9:26 pm | BadgerBadger | New Issue | |
Aug 7, 2019 9:26 pm | BadgerBadger | Status | new => assigned |
Aug 7, 2019 9:26 pm | BadgerBadger | Assigned To | => BadgerBadger |
Aug 7, 2019 9:33 pm | BadgerBadger | Note Added: 0052474 | |
Aug 7, 2019 10:12 pm | BadgerBadger | Status | assigned => resolved |
Aug 7, 2019 10:12 pm | BadgerBadger | Resolution | open => fixed |
Aug 7, 2019 10:12 pm | BadgerBadger | Fixed in Version | => 0.880 Belatedly Finding Friends... And Enemies |
Aug 7, 2019 10:12 pm | BadgerBadger | Note Added: 0052475 |