View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021459 | AI War 2 | Bug - Gameplay | Aug 4, 2019 7:33 pm | Aug 7, 2019 4:36 pm | |
Reporter | zharmad | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.878 Fleet Customization | ||||
Fixed in Version | 0.879 Many Fixes and the Tutorial Rework Starts | ||||
Summary | 0021459: Placing two duplicate ship types on one fleet causes ships counts to go over max | ||||
Description | In this game, I started with a Consumer fleet that gave me Fusion bombers and Gangsaws. The first two fleets I recovered gave me a second copy of each of these. With one fleet selected containing Gangsaws, it's not possible to pull in a second copy from another target fleet in the swap menu. However it is possible to trade the Gangsaws to that target fleet by requesting a different ship type. This results in two copies on the target fleet. The same should work for any ship type, and I have duplicated this on the Bombers initially without realising. The when a fleet unloads, the Gangsaws/Bombers from both slots get assigned to the first slot, potentially going over max. This leaves the second slot with zero ships. Enabling an infinite ship cap exploit. The save attached now has 609 bombers. | ||||
Tags | No tags attached. | ||||
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Thanks! * Previously it was possible to make trades in such a way that you could indirectly cause two ships of the same line to be in a given fleet. ** This was meant to be disallowed, but we missed a case of it, and as expected it led to all sorts of wonky results. ** Fixed this so that it now shows the disallowed trade items, but in red so you know they are invalid (not just mysteriously missing), and you can click them to get an explanation of why they are invalid. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 4, 2019 7:33 pm | zharmad | New Issue | |
Aug 4, 2019 7:33 pm | zharmad | File Added: D.save | |
Aug 4, 2019 7:33 pm | zharmad | File Added: D.savemet | |
Aug 5, 2019 11:55 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Aug 5, 2019 11:55 am | BadgerBadger | Status | new => assigned |
Aug 7, 2019 4:36 pm | Chris_McElligottPark | Status | assigned => resolved |
Aug 7, 2019 4:36 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 7, 2019 4:36 pm | Chris_McElligottPark | Fixed in Version | => 0.879 Many Fixes and the Tutorial Rework Starts |
Aug 7, 2019 4:36 pm | Chris_McElligottPark | Note Added: 0052456 |