View Issue Details

IDProjectCategoryLast Update
0021442AI War 2Gameplay IdeaJun 5, 2020 12:49 pm
ReporterChris_McElligottPark Assigned ToDominus Arbitrationis  
Severityminor 
Status resolvedResolutionfixed 
Summary0021442: Multiplayer: chat.
DescriptionHit some key (enter/return?) and then type, and it goes to the other clients. This isn't too big of a deal, but just needs its interface coded in and then the network messages.

I suppose the biggest question is if we keep an ongoing chat log, and if so how far back it should go. Mostly that doesn't matter, except that it could be sizeable for savegames if there's a lot of talking. Maybe that gets stored but not into savegames? Or we let the player configure how many chat messages back it saves (default 10 or 50 or something?) in savegames.
TagsNo tags attached.

Relationships

related to 0021443 resolvedChris_McElligottPark Multiplayer: flares/pointing. 
child of 0021432 resolvedChris_McElligottPark Multiplayer todo - parent issue. 

Activities

Chris_McElligottPark

Jun 5, 2020 12:49 pm

administrator   ~0057195

All works now, tag team Quinn and I. Quinn did the first major legwork, though!

Issue History

Date Modified Username Field Change
Jul 31, 2019 4:39 pm Chris_McElligottPark New Issue
Jul 31, 2019 4:39 pm Chris_McElligottPark Status new => assigned
Jul 31, 2019 4:39 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 31, 2019 4:39 pm Chris_McElligottPark Relationship added child of 0021432
Jul 31, 2019 4:42 pm Chris_McElligottPark Relationship added related to 0021443
Jun 5, 2020 12:49 pm Chris_McElligottPark Assigned To Chris_McElligottPark => Dominus Arbitrationis
Jun 5, 2020 12:49 pm Chris_McElligottPark Status assigned => resolved
Jun 5, 2020 12:49 pm Chris_McElligottPark Resolution open => fixed
Jun 5, 2020 12:49 pm Chris_McElligottPark Note Added: 0057195