View Issue Details

IDProjectCategoryLast Update
0021442AI War 2[All Projects] Gameplay IdeaJun 5, 2020 12:49 pm
Reporterx4000BughunterAssigned ToDominus Arbitrationis 
Severityminor 
Status resolvedResolutionfixed 
Product Version 
Fixed in Version 
Summary0021442: Multiplayer: chat.
DescriptionHit some key (enter/return?) and then type, and it goes to the other clients. This isn't too big of a deal, but just needs its interface coded in and then the network messages.

I suppose the biggest question is if we keep an ongoing chat log, and if so how far back it should go. Mostly that doesn't matter, except that it could be sizeable for savegames if there's a lot of talking. Maybe that gets stored but not into savegames? Or we let the player configure how many chat messages back it saves (default 10 or 50 or something?) in savegames.
TagsNo tags attached.

Relationships

related to 0021443 assignedx4000Bughunter Multiplayer: flares/pointing. 
child of 0021432 assignedx4000Bughunter Multiplayer todo - parent issue. 

Activities

x4000Bughunter

Jun 5, 2020 12:49 pm

administrator   ~0057195

All works now, tag team Quinn and I. Quinn did the first major legwork, though!

Issue History

Date Modified Username Field Change
Jul 31, 2019 4:39 pm x4000Bughunter New Issue
Jul 31, 2019 4:39 pm x4000Bughunter Status new => assigned
Jul 31, 2019 4:39 pm x4000Bughunter Assigned To => x4000Bughunter
Jul 31, 2019 4:39 pm x4000Bughunter Relationship added child of 0021432
Jul 31, 2019 4:42 pm x4000Bughunter Relationship added related to 0021443
Jun 5, 2020 12:49 pm x4000Bughunter Assigned To x4000Bughunter => Dominus Arbitrationis
Jun 5, 2020 12:49 pm x4000Bughunter Status assigned => resolved
Jun 5, 2020 12:49 pm x4000Bughunter Resolution open => fixed
Jun 5, 2020 12:49 pm x4000Bughunter Note Added: 0057195