View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0021385||AI War 2||[All Projects] Note To Test||Jul 11, 2019 10:00 pm||Jul 12, 2019 2:49 pm|
|Reporter||Dominus Arbitrationis||Assigned To||Dominus Arbitrationis|
|Product Version||0.875 Counterattacks You Can Taste|
|Fixed in Version|
|Summary||0021385: Scouting all of one type of unit hack|
|Description||Just a reminder for me to do some more testing of the Hacking_ScoutAllOfTypeOneTimeOnly hack. In theory, it would work even with units that respawn, but before I confirm that I want some more testing done. It also was easier than I thought, but there may be some flaw that Chris or Badger or someone can point out that I missed.|
|Tags||No tags attached.|
I have not tested this at all, but thanks for adding it!
I'm assuming that this shows only once you find one of the things, and on that planet of the first thing of that type? Then that the hack disappears if you've already found them all (via this method or just regular scouting)?
It requires you to hack the actual structure, but it could be a planet hack I suppose and there won't be a difference. So yes, you have to discover one of them.
Instead of disappearing, it currently just blocks it and says all have been discovered. I couldn't figure out a good method to make it disappear yet.
It might work with entities that change too, but I'm not sure.
* Upgraded the hacking code framework a bit, so that it's now possible for it to not just say "I can or can't be hacked," but also "show me or don't show me in the list if I can't be hacked."
** A lot of things that no longer make any sense contextually, like trying to hack something that you control now, should just be hidden and now are.
** Other things like "did I already hack that dark spire thing?" should show a reminder of "yes, you already did, so you can't again," since that's relevant info.
** And of course this doesn't get into things like "you can't afford to hack it right now" or whatever other problems like a missing hacker of the moment. Those things always show, but just redded-out, still.
** Note that this isn't tested yet, so if there are problems please let us know.
|Jul 11, 2019 10:00 pm||Dominus Arbitrationis||New Issue|
|Jul 11, 2019 10:00 pm||Dominus Arbitrationis||Status||new => assigned|
|Jul 11, 2019 10:00 pm||Dominus Arbitrationis||Assigned To||=> Dominus Arbitrationis|
|Jul 11, 2019 10:00 pm||Dominus Arbitrationis||Relationship added||child of 0021382|
|Jul 12, 2019 12:15 pm||x4000Bughunter||Note Added: 0052198|
|Jul 12, 2019 12:41 pm||Dominus Arbitrationis||Note Added: 0052203|
|Jul 12, 2019 2:49 pm||x4000Bughunter||Status||assigned => resolved|
|Jul 12, 2019 2:49 pm||x4000Bughunter||Resolution||open => fixed|
|Jul 12, 2019 2:49 pm||x4000Bughunter||Note Added: 0052207|