View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021282 | AI War 2 | Gameplay Issue | Jun 6, 2019 1:06 pm | Jun 27, 2019 8:58 pm | |
Reporter | RocketAssistedPuffin | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.867 Smarter AI, Better Mark Spread, Player Economic Boom | ||||
Fixed in Version | 0.872 Supply and Control | ||||
Summary | 0021282: Unit Movement Stutter | ||||
Description | Essentially the Steam Discussion. I have a save showing the Movement Stuttering that Ecthelon mentioned, with the new targeting code in place. Simply spawn an AI Wave with the Debug option and watch. | ||||
Tags | No tags attached. | ||||
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Thanks! * More debug info has been put into the tooltips for ships when that toggle is turned on in the personal settings debug section. This is revealing to us at the moment how often the targetPriorityList is empty (for some reason!) when ships are trying to pursue enemies. Not sure yet why that is the case, but this is the cause of the "movement stutters" reported by Ecthelon and RocketAssistedPuffin relating to units in pursuit mode. |
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Here's another save game you can use to get lots of units with empty target lists. Just start the superterminal hack. Save originally provided by major domo |
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Should be fixed (or at least, significantly improved) |
Date Modified | Username | Field | Change |
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Jun 6, 2019 1:06 pm | RocketAssistedPuffin | New Issue | |
Jun 6, 2019 1:06 pm | RocketAssistedPuffin | Status | new => assigned |
Jun 6, 2019 1:06 pm | RocketAssistedPuffin | Assigned To | => Chris_McElligottPark |
Jun 6, 2019 1:06 pm | RocketAssistedPuffin | File Added: UnitAttackMovementStutter.save | |
Jun 6, 2019 4:52 pm | Chris_McElligottPark | Note Added: 0051883 | |
Jun 6, 2019 4:52 pm | Chris_McElligottPark | Status | assigned => confirmed |
Jun 8, 2019 1:19 pm | BadgerBadger | File Added: 1.save | |
Jun 8, 2019 1:19 pm | BadgerBadger | Note Added: 0051900 | |
Jun 27, 2019 8:58 pm | BadgerBadger | Assigned To | Chris_McElligottPark => BadgerBadger |
Jun 27, 2019 8:58 pm | BadgerBadger | Status | confirmed => resolved |
Jun 27, 2019 8:58 pm | BadgerBadger | Resolution | open => fixed |
Jun 27, 2019 8:58 pm | BadgerBadger | Fixed in Version | => 0.872 Supply and Control |
Jun 27, 2019 8:58 pm | BadgerBadger | Note Added: 0051986 |