View Issue Details

IDProjectCategoryLast Update
0021234AI War 2SuggestionMay 27, 2019 3:34 pm
ReporterRocketAssistedPuffin Assigned To 
Severityminor 
Status resolvedResolutionfixed 
Product VersionBETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle 
Fixed in VersionBETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle 
Summary0021234: Guard Posts to not increase Reinforcement Turret Cap
DescriptionApparently according to feedback in Discord, this is causing a bit of a "blitzkrieg" mentality - must rush to get past planets before they Reinforce en masse with Turrets.

The Strikecraft increase seems fine, and allows for some more interesting threat behaviour if angered.
TagsNo tags attached.

Activities

wm46

May 27, 2019 2:14 pm

reporter   ~0051735

I commented out the part that gives more turrets, and increased the strike craft bonus to 30% per guard post to somewhat compensate.

wm46

May 27, 2019 2:14 pm

reporter   ~0051736

Note: That's not as bad as it sounds, strikecraft went from 25% to 30% only.

RocketAssistedPuffin

May 27, 2019 3:34 pm

reporter   ~0051738

Thanks!

Issue History

Date Modified Username Field Change
May 26, 2019 9:12 pm RocketAssistedPuffin New Issue
May 27, 2019 2:14 pm wm46 Note Added: 0051735
May 27, 2019 2:14 pm wm46 Note Added: 0051736
May 27, 2019 3:34 pm RocketAssistedPuffin Status new => resolved
May 27, 2019 3:34 pm RocketAssistedPuffin Resolution open => fixed
May 27, 2019 3:34 pm RocketAssistedPuffin Fixed in Version => BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle
May 27, 2019 3:34 pm RocketAssistedPuffin Note Added: 0051738