View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021219 | AI War 2 | Suggestion | May 20, 2019 12:15 pm | Dec 10, 2019 12:24 am | |
Reporter | Ovalcircle | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.861 Strength Of Remains | ||||
Fixed in Version | 1.014 High AIP Playstyle Viability | ||||
Summary | 0021219: Clarify "Friendly to AI" description | ||||
Description | I was a little confused by the wording of the "Friendly to AI" description. It says that it makes the AI and players friendly, but makes no mention of minor factions. In-game, the Friendly AI and friendly to player factions fight. One would think that the Friendly AI follows the rules of other minor factions (Friendly Nanocaust and friendly Macrophage won't fight each other). I think adding something like "does not extend to friendly to player factions " or "The AI is still hostile to friendly to player factions" would clear up some confusion Edit: After loading a save before a friendly enraged Macrophage spawned, now the friendly AI does not attack the friendly enraged Macrophage. I don't know why. I guess just put this on hold for now while this gets figured out. Edit 2: Okay so I figured out what happened. There is an AI instigator base making ships and I didn't realize that, so I thought the Macrophage was being attacked by the AI sentinels Not only that, but the Friendly to player Macrophage and Friendly AI are allied against the Hostile to all Nanocaust . In which case, the text should be changed to "extends to friendly to player factions" or"is allied with friendly to player factions" | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 20, 2019 12:15 pm | Ovalcircle | New Issue | |
May 20, 2019 12:15 pm | Ovalcircle | File Added: 20190520120711_1.jpg | |
May 20, 2019 6:55 pm | Ovalcircle | Description Updated | |
May 20, 2019 7:06 pm | Ovalcircle | Description Updated | |
Dec 9, 2019 11:26 pm | Ovalcircle | Note Added: 0054904 | |
Dec 10, 2019 12:24 am | BadgerBadger | Assigned To | => BadgerBadger |
Dec 10, 2019 12:24 am | BadgerBadger | Status | new => resolved |
Dec 10, 2019 12:24 am | BadgerBadger | Resolution | open => fixed |
Dec 10, 2019 12:24 am | BadgerBadger | Fixed in Version | => 1.014 High AIP Playstyle Viability |
Dec 10, 2019 12:24 am | BadgerBadger | Note Added: 0054905 |