View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021183 | AI War 2 | Suggestion | May 4, 2019 6:21 pm | Jun 6, 2019 4:01 pm | |
Reporter | trillioneyes | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.856 Clever Girl | ||||
Fixed in Version | BETA 0.867 Smarter AI, Better Mark Spread, Player Economic Boom | ||||
Summary | 0021183: Allow leading/trailing spaces in fleet name segments | ||||
Description | I finally got around to customizing my CMP_RandomFleetNames files and although they're great, they don't work exactly the way I'd like them to. I like to use whimsical multi-word names for things, so ideally I'd be able to put something like "Reverse " (with a trailing space) in P1 and "Hash Browns" in P2 to generate fleets named "Reverse Hash Browns". As is, it strips leading and trailing spaces from both fleet parts, so I get "ReverseHash Browns". Not a huge deal, but kind of annoying. | ||||
Tags | No tags attached. | ||||
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Thanks! * When importing partial fleet names, or planet names, it no longer trims the whitespace off the edges of them. ** This makes it so that you can make two-word fleet names, for example. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2019 6:21 pm | trillioneyes | New Issue | |
Jun 6, 2019 4:01 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 6, 2019 4:01 pm | Chris_McElligottPark | Status | new => resolved |
Jun 6, 2019 4:01 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 6, 2019 4:01 pm | Chris_McElligottPark | Fixed in Version | => BETA 0.867 Smarter AI, Better Mark Spread, Player Economic Boom |
Jun 6, 2019 4:01 pm | Chris_McElligottPark | Note Added: 0051879 |