View Issue Details

IDProjectCategoryLast Update
0021180AI War 2[All Projects] Balance IssueMay 7, 2019 3:18 pm
Reporterwm46Assigned ToBadgerBadger 
Severityminor 
Status resolvedResolutionfixed 
Product VersionBETA 0.855 Galactic Markings 
Fixed in VersionBETA 0.857 The AI Strikes Back... Hard 
Summary0021180: Economic stations and Energy
DescriptionI think it was in patch 0.854 that economic stations were changed to only have 1 energy generator because the intragalactic coordinator was increasing the cap from 2 to 3.

Now that the intragalactic coordinators are broken up into specifically strikecraft, frigates, and turrets, could the economic station get 2 energy generators again? There's currently no option besides matter converters for people that need energy like 15 minutes ago.
TagsNo tags attached.

Activities

RocketAssistedPuffin

May 3, 2019 7:29 pm

developer   ~0051495

They still have 2 Collectors in the XML. Why in practice they only have 1 is...unknown.

BadgerBadger

May 7, 2019 11:01 am

manager   ~0051531

How does the XML give them 2 energy collectors?

RocketAssistedPuffin

May 7, 2019 12:14 pm

developer   ~0051535

<fleet_membership name="PlayerHomeCommand" ship_cap_group="OtherDefense" weight="100" min="1" max="1"/>
    <fleet_membership name="PlayerEconomicCommand" ship_cap_group="OtherDefense" weight="100" min="2" max="2"/> <----
    <fleet_membership name="PlayerMilitaryCommand" ship_cap_group="OtherDefense" weight="100" min="1" max="1"/>
    <fleet_membership name="PlayerLogisticalCommand" ship_cap_group="OtherDefense" weight="100" min="1" max="1"/>

Matter Converters show up just fine with more than 1 using the same method.

ptarth

May 7, 2019 1:13 pm

reporter   ~0051537

Modifying the xml of other Command stations to increase the energy collector cap doesn't change anything. My guess is that there is an max in the engine for planetary energy collectors that is overriding it.

BadgerBadger

May 7, 2019 3:18 pm

manager   ~0051538

Fixed

Issue History

Date Modified Username Field Change
May 3, 2019 6:21 pm wm46 New Issue
May 3, 2019 7:29 pm RocketAssistedPuffin Note Added: 0051495
May 7, 2019 11:01 am BadgerBadger Note Added: 0051531
May 7, 2019 12:14 pm RocketAssistedPuffin Note Added: 0051535
May 7, 2019 1:13 pm ptarth Note Added: 0051537
May 7, 2019 3:18 pm BadgerBadger Assigned To => BadgerBadger
May 7, 2019 3:18 pm BadgerBadger Status new => resolved
May 7, 2019 3:18 pm BadgerBadger Resolution open => fixed
May 7, 2019 3:18 pm BadgerBadger Fixed in Version => BETA 0.857 The AI Strikes Back... Hard
May 7, 2019 3:18 pm BadgerBadger Note Added: 0051538