View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021153 | AI War 2 | Graphical Bug | Apr 28, 2019 5:21 am | Sep 11, 2019 9:34 pm | |
Reporter | wm46 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.854 Garbage... Collected! | ||||
Fixed in Version | 0.887 Ending Scenes | ||||
Summary | 0021153: Everything is very saturated | ||||
Description | Since the update to the new version of Unity, the colors of everything (most noticeably, shot effects) has a much higher saturation and appears slightly darker. The energy wave shot effect used to be a slightly green-blue color, now its dark green. Spider effect shots are now dark red rather than the slightly pink red previously. It's like there's some color correction setting that got reset with the new version (on top of all the other GUI weirdness). | ||||
Tags | No tags attached. | ||||
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I honestly kind of like the way it is now. Feels like the graphical side got upgraded overall. |
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The color post-processing was removed as part of this upgrade, yeah, so things are more saturated. Are there any things that are in particular hard to see? In the main I was liking this a bit better, so wound up leaving it. |
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I brought this back properly last release. Cheers! |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 28, 2019 5:21 am | wm46 | New Issue | |
Apr 28, 2019 12:53 pm | RocketAssistedPuffin | Note Added: 0051439 | |
Apr 29, 2019 10:45 am | Chris_McElligottPark | Note Added: 0051446 | |
Sep 11, 2019 9:34 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 11, 2019 9:34 pm | Chris_McElligottPark | Status | new => resolved |
Sep 11, 2019 9:34 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 11, 2019 9:34 pm | Chris_McElligottPark | Fixed in Version | => 0.887 Ending Scenes |
Sep 11, 2019 9:34 pm | Chris_McElligottPark | Note Added: 0053009 |