View Issue Details

IDProjectCategoryLast Update
0021125AI War 2Bug - GameplayApr 23, 2019 7:01 pm
Reporterhawk Assigned To 
Severityminor 
Status newResolutionopen 
Product VersionBETA 0.853 An Officer And A Bunch Of Fleets 
Summary0021125: Two Starting Home Command Stations/Planets/et al
Description...lost control of one of them on reload of the save. You still have visibility though. Looks like there are clues in the debug log. I got impatient on the custom start screen and left clicked when it wasn't ready. Pretty sure that is what caused it.
TagsNo tags attached.

Activities

hawk

Apr 23, 2019 6:55 pm

reporter  

ArcenDebugLog.txt (20,854 bytes)   
4/21/2019 4:19:35 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/21/2019 4:19:36 PM	Resolution changed to fullscreen 1080x1920
4/21/2019 4:19:36 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/21/2019 4:19:36 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/21/2019 4:19:47 PM	ArcenAssetBundleCache.InstantiatedObjects: 746
4/21/2019 4:19:48 PM	Game Version: 0.852
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/21/2019 4:19:48 PM	12.5 seconds total load time.

LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.4s)
GameEntityTypeDataTable.Initialize (0.4s)
GameEntityTypeDataTable.InitVisualBits (2.4s)
SurrogateTableTable (0.5s)
4/21/2019 4:19:48 PM
Hello Steam user 'Justin "hawk" Erwin'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 

4/21/2019 4:21:28 PM	Generate Map with type Realistic and seed 974311283
4/21/2019 4:21:28 PM	World Created, Launching Server
4/21/2019 4:21:29 PM	Successfully opened host socket
4/21/2019 4:21:49 PM	Generate Map with type Realistic and seed 974311283
4/21/2019 4:21:49 PM	Generate Map Complete
4/21/2019 4:21:59 PM	Generate Map with type Realistic and seed 974311283
4/21/2019 4:22:00 PM	Generate Map Complete
4/21/2019 4:22:31 PM	Generate Map with type Realistic and seed 974311283
4/21/2019 4:22:32 PM	Generate Map Complete
4/21/2019 9:51:04 PM	PLAYER DISCONNECTED 0.0.0.0=>0
4/22/2019 9:11:40 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/22/2019 9:11:41 PM	No resolution change was required.
4/22/2019 9:11:41 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/22/2019 9:11:41 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/22/2019 9:12:30 PM	ArcenAssetBundleCache.InstantiatedObjects: 746
4/22/2019 9:12:32 PM	Game Version: 0.852
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/22/2019 9:12:32 PM	52.5 seconds total load time.

SetDirectoriesToBeUsed (1.0s)
Language.Initialize (0.4s)
ExternalCoreConstants (0.4s)
LoadFinalSFXStuff (32.1s)
ExternalIconDictionaryTable (0.4s)
ArcenUIPrefabTable (0.7s)
ArcenUI.Instance.InitializeOnceOnly (0.5s)
InputActionTypeDataTable (0.3s)
PresentationLayer.LoadVisualConstants_Late (0.4s)
EntityLineTypeTable (0.9s)
SpaceboxDefinitionTable (0.3s)
PlanetDefinitionTable (1.3s)
GameEntityTypeDataTable.Initialize (1.5s)
GameEntityTypeDataTable.InitVisualBits (7.3s)
SurrogateTableTable (2.3s)
4/22/2019 9:12:32 PM
Hello Steam user 'Justin "hawk" Erwin'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 

4/22/2019 9:13:45 PM	Successfully opened host socket
4/22/2019 9:43:10 PM	PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 4:55:45 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 4:55:46 PM	No resolution change was required.
4/23/2019 4:55:46 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 4:55:46 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 4:56:34 PM	ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 4:56:36 PM	Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 4:56:36 PM	52.2 seconds total load time.

SetDirectoriesToBeUsed (1.0s)
Language.Initialize (0.4s)
ExternalCoreConstants (0.3s)
LoadFinalSFXStuff (32.3s)
ExternalIconDictionaryTable (0.4s)
ArcenUIPrefabTable (0.7s)
ArcenUI.Instance.InitializeOnceOnly (0.5s)
InputActionTypeDataTable (0.3s)
PresentationLayer.LoadVisualConstants_Late (0.3s)
EntityLineTypeTable (0.8s)
SpaceboxDefinitionTable (0.3s)
PlanetDefinitionTable (1.2s)
GameEntityTypeDataTable.Initialize (1.4s)
GameEntityTypeDataTable.InitVisualBits (7.4s)
SurrogateTableTable (2.3s)
4/23/2019 4:56:37 PM
Hello Steam user 'Justin "hawk" Erwin'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 

4/23/2019 4:57:34 PM	Generate Map with type Realistic and seed 974311283
4/23/2019 4:57:34 PM	World Created, Launching Server
4/23/2019 4:57:34 PM	setting the starting fleet to ClassicStartingFleet
4/23/2019 4:57:37 PM	Generate Map with type Realistic and seed 974311283
4/23/2019 4:57:37 PM
Warning! Tried to start work thread when it was already running

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.AIW2.Core.Engine_AIW2.StartWorkThread (System.Threading.ThreadStart methodToRun) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 
  at Arcen.AIW2.Core.World_AIW2.GenerateMap (System.Boolean IsRegeneration) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 
  at Arcen.AIW2.Core.Engine_AIW2.InnerDoStartNewWorldOKLogic (Arcen.AIW2.Core.ScenarioData Scenario) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0 
  at Arcen.AIW2.External.Window_MainMenu+bCustomStartGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <a2471a3e468040008e42fcfc51017889>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <a2471a3e468040008e42fcfc51017889>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 

4/23/2019 4:57:37 PM	World Created, Launching Server
4/23/2019 4:57:37 PM	Successfully opened host socket
4/23/2019 4:57:52 PM	Generate Map with type Realistic and seed 798983642
4/23/2019 4:57:52 PM	setting the starting fleet to ClassicStartingFleet
4/23/2019 4:57:52 PM	setting the starting fleet to ClassicStartingFleet
4/23/2019 4:57:54 PM	Generate Map Complete
4/23/2019 4:58:11 PM	Generate Map with type Realistic and seed 798983642
4/23/2019 4:58:11 PM	setting the starting fleet to ClassicStartingFleet
4/23/2019 4:58:11 PM	setting the starting fleet to ClassicStartingFleet
4/23/2019 4:58:13 PM	Generate Map Complete
4/23/2019 5:02:39 PM	No resolution change was required.
4/23/2019 5:02:39 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:02:39 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:03:11 PM	No resolution change was required.
4/23/2019 5:03:11 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:03:11 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:19:41 PM	PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:38:19 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 5:38:19 PM	No resolution change was required.
4/23/2019 5:38:19 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:38:19 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:38:29 PM	ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 5:38:30 PM	Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 5:38:30 PM	10.9 seconds total load time.

LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.3s)
GameEntityTypeDataTable.InitVisualBits (1.8s)
SurrogateTableTable (0.5s)
4/23/2019 5:38:30 PM
Hello Steam user 'Justin "hawk" Erwin'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 

4/23/2019 5:40:09 PM	Successfully opened host socket
4/23/2019 5:41:54 PM	PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:41:54 PM	Successfully opened host socket
4/23/2019 5:43:16 PM	PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:43:27 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 5:43:27 PM	No resolution change was required.
4/23/2019 5:43:27 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:43:27 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:43:37 PM	ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 5:43:38 PM	Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 5:43:38 PM	10.8 seconds total load time.

LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.3s)
GameEntityTypeDataTable.InitVisualBits (1.7s)
SurrogateTableTable (0.5s)
4/23/2019 5:43:38 PM
Hello Steam user 'Justin "hawk" Erwin'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 

4/23/2019 5:43:56 PM	Successfully opened host socket
4/23/2019 5:44:23 PM	PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:44:23 PM	Successfully opened host socket
4/23/2019 5:45:02 PM	PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:53:28 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 5:53:28 PM	No resolution change was required.
4/23/2019 5:53:28 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:53:28 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:53:38 PM	ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 5:53:39 PM	Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 5:53:39 PM	10.8 seconds total load time.

LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.3s)
GameEntityTypeDataTable.InitVisualBits (1.7s)
SurrogateTableTable (0.5s)
4/23/2019 5:53:39 PM
Hello Steam user 'Justin "hawk" Erwin'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0 
  at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0 

ArcenDebugLog.txt (20,854 bytes)   

hawk

Apr 23, 2019 7:01 pm

reporter   ~0051351

Note: tried to reproduce but couldn't get the same results

Issue History

Date Modified Username Field Change
Apr 23, 2019 6:55 pm hawk New Issue
Apr 23, 2019 6:55 pm hawk File Added: Two Home Comand Stations.save
Apr 23, 2019 6:55 pm hawk File Added: ArcenDebugLog.txt
Apr 23, 2019 7:01 pm hawk Note Added: 0051351