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IDProjectCategoryLast Update
0021082AI War 2[All Projects] SuggestionApr 24, 2019 10:29 am
ReportervincoAssigned Tox4000Bughunter 
Status assignedResolutionopen 
Product VersionBETA 0.851 Drones And Economies 
Fixed in Version 
Summary0021082: Wild card slots on fleets
DescriptionA discussion on Discord started by Someone64 got me thinking about the new fleet setup. It would be very interesting to have (at least some) fleets contain a "wild card" slot that could be filled by one of a small selection of units. This would be a one-time choice and make the selection a permanent part of the fleet. It gives a player a chance to select a unit that brings capabilities currently lacking in their fleet or double-down on something very useful like siege weaponry for cracking tough fortifications. Perhaps it could also be tied to the research system and be unlocked when upgrading a fleet centerpiece.
TagsNo tags attached.


related to 0021051 resolvedRocketAssistedPuffin Need some form of fleet tachyon possibly 
related to 0021132 assignedx4000Bughunter Fleet augment slots 
child of 0021022 assignedx4000Bughunter Various fleet-related ideas (parent). 



Apr 20, 2019 4:27 pm

administrator   ~0051232

This is brilliant! This is something that I was considering in a couple of different ways already, but the way this is laid out is actually a lot more friendly. Great stuff!

Issue History

Date Modified Username Field Change
Apr 20, 2019 1:47 pm vinco New Issue
Apr 20, 2019 4:26 pm x4000Bughunter Assigned To => x4000Bughunter
Apr 20, 2019 4:26 pm x4000Bughunter Status new => assigned
Apr 20, 2019 4:26 pm x4000Bughunter Relationship added child of 0021022
Apr 20, 2019 4:27 pm x4000Bughunter Note Added: 0051232
Apr 20, 2019 4:27 pm x4000Bughunter Relationship added related to 0021051
Apr 24, 2019 10:29 am x4000Bughunter Relationship added related to 0021132