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IDProjectCategoryLast Update
0021080AI War 2[All Projects] SuggestionApr 22, 2019 12:34 pm
ReporterBadgerBadgerAssigned Tox4000Bughunter 
Severityminor 
Status assignedResolutionopen 
Product VersionBETA 0.851 Drones And Economies 
Fixed in Version 
Summary0021080: Inability to control which strikecraft are built is frustrating
DescriptionI wound up with an Ark that included Autobombs as part of it's fleet. When i took it into battle near my home planet I rapidly observed that the autobombs A. seemed ineffective and B. constantly were exploding and being rebuilt. Given that I was also trying to build some turrets at the time, I didn't want to have the metal drain. I don't generally like using autobomb style ships in my game anyway. Is there a way to prevent specific ship types in a Fleet them from being built?

I don't want to disable my Factories, since I want other things to be rebuilt.

I can always just disable Autobombs in my XML of course ;-)
TagsNo tags attached.

Relationships

child of 0021022 assignedx4000Bughunter Various fleet-related ideas (parent). 

Activities

x4000Bughunter

Apr 20, 2019 4:25 pm

administrator   ~0051231

Good point, this was originally in my todo list for the fleets screen but I forgot about it. Will be sure to put it in there now. :)

x4000Bughunter

Apr 22, 2019 12:28 pm

administrator   ~0051281

Also noted by Alreadyded.

x4000Bughunter

Apr 22, 2019 12:34 pm

administrator   ~0051282

Also Nameless Terror.

Issue History

Date Modified Username Field Change
Apr 20, 2019 9:31 am BadgerBadger New Issue
Apr 20, 2019 9:31 am BadgerBadger Status new => assigned
Apr 20, 2019 9:31 am BadgerBadger Assigned To => x4000Bughunter
Apr 20, 2019 4:25 pm x4000Bughunter Note Added: 0051231
Apr 20, 2019 4:26 pm x4000Bughunter Relationship added child of 0021022
Apr 22, 2019 12:28 pm x4000Bughunter Note Added: 0051281
Apr 22, 2019 12:34 pm x4000Bughunter Note Added: 0051282