View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020960 | AI War 2 | Bug - Gameplay | Mar 3, 2019 8:22 pm | Mar 20, 2019 9:11 am | |
Reporter | TechSY730 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.815 AI Multiplexion | ||||
Fixed in Version | BETA 0.850 The Arrival of Fleets | ||||
Summary | 0020960: Pursuit mode will not move towards tesla guardians (or anything with their "can only be hit by close things" effect) | ||||
Description | Pursuit mode will not move towards tesla guardians (or anything with their "can only be hit by close things" effect) when such a target is currently out of range. Even though it can't shoot at it at their current distance, they should close the distance so they can attack it. Workaround: manually command your ships to move close to the tesla guardians. | ||||
Tags | No tags attached. | ||||
|
Here is a save demonstrating this. The planet that is reproducing is Savik (south of the homeworld) |
|
Fixed! Thanks |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 3, 2019 8:22 pm | TechSY730 | New Issue | |
Mar 3, 2019 8:32 pm | TechSY730 | File Added: Pursuit Telsa Guardian Savik.save | |
Mar 3, 2019 8:32 pm | TechSY730 | File Added: Pursuit Telsa Guardian Savik.savemet | |
Mar 3, 2019 8:32 pm | TechSY730 | Note Added: 0050874 | |
Mar 20, 2019 9:11 am | BadgerBadger | Assigned To | => BadgerBadger |
Mar 20, 2019 9:11 am | BadgerBadger | Status | new => resolved |
Mar 20, 2019 9:11 am | BadgerBadger | Resolution | open => fixed |
Mar 20, 2019 9:11 am | BadgerBadger | Fixed in Version | => BETA 0.850 The Arrival of Fleets |
Mar 20, 2019 9:11 am | BadgerBadger | Note Added: 0050997 |