View Issue Details

IDProjectCategoryLast Update
0020952AI War 2[All Projects] Bug - GameplayJun 5, 2020 12:46 pm
Reporterwm46Assigned ToBadgerBadger 
Severitymajor 
Status resolvedResolutionfixed 
Product Version0.815 AI Multiplexion 
Fixed in Version 
Summary0020952: Warden fleet doesn't know how to act when separated by human planets
DescriptionIf you happen to capture a chokepoint planet that cuts the AI's planets into two general regions, the AI warden fleet on one half of the region will just stop functioning all together. This can make the AI way easier than it should be, because as you defeat the AI that does respond to defense in the one region, the warden in the nonfunctioning region still gets reinforced. This will stay like this until you defeat all the AI warden bases in the vestigial side, at which point the only way for the AI to reinforce will be from the functioning side.
TagsNo tags attached.

Activities

wm46

Mar 2, 2019 10:45 am

reporter   ~0050862

https://www.mediafire.com/file/pyzf6nftyp26e44/Autosave.9600.save/file

Use the scout all debug option and you'll find two planets on the left side of the galaxy, Prism and Malin, that have completely nonfunctioning warden fleets present on them.

x4000Bughunter

Jun 5, 2020 12:46 pm

administrator   ~0057194

Badger has since fixed this with fire teams. :)

Issue History

Date Modified Username Field Change
Mar 2, 2019 10:34 am wm46 New Issue
Mar 2, 2019 10:45 am wm46 Note Added: 0050862
Jun 5, 2020 12:46 pm x4000Bughunter Assigned To => BadgerBadger
Jun 5, 2020 12:46 pm x4000Bughunter Status new => resolved
Jun 5, 2020 12:46 pm x4000Bughunter Resolution open => fixed
Jun 5, 2020 12:46 pm x4000Bughunter Note Added: 0057194