View Issue Details

IDProjectCategoryLast Update
0020868AI War 2Bug - GameplayAug 19, 2019 5:29 pm
ReporterKahuna Assigned ToChris_McElligottPark  
Severitytrivial 
Status resolvedResolutionfixed 
Product Version0.809 Divide By Human 
Fixed in Version0.882-0.883 Research and Reconquest 
Summary0020868: Units don't fire while moving when enemy is in range
DescriptionMy ships wont shoot at AI ships when I move them even if the AI ships are in range. When I turn on attack move or stop giving move orders they start shooting again. Sometimes this happens and sometimes it doesn't so there's no clear way to reproduce it.
TagsNo tags attached.

Activities

Chris_McElligottPark

Apr 18, 2019 2:17 pm

administrator   ~0051158

This is something that would usually be based on how long the targeting cycles are taking, I would think (you can see this in the escape menu). If there are too many ships on a planet, then this sort of thing will start happening because they are too slow to figure out that stuff is in range. It's a lot of math!

But stacks and many other improvements over the last while should have solved this, I think.

Chris_McElligottPark

Aug 19, 2019 5:29 pm

administrator   ~0052581

This should be definitely solved in the next version, with all the stacking and other performance improvements there.

Issue History

Date Modified Username Field Change
Dec 27, 2018 5:11 am Kahuna New Issue
Dec 28, 2018 3:45 am Kahuna Severity major => trivial
Dec 29, 2018 2:25 pm Dune Assigned To => Chris_McElligottPark
Dec 29, 2018 2:25 pm Dune Status new => acknowledged
Apr 18, 2019 2:17 pm Chris_McElligottPark Note Added: 0051158
Apr 18, 2019 2:18 pm Chris_McElligottPark Status acknowledged => feedback
Aug 19, 2019 5:29 pm Chris_McElligottPark Status feedback => resolved
Aug 19, 2019 5:29 pm Chris_McElligottPark Resolution open => fixed
Aug 19, 2019 5:29 pm Chris_McElligottPark Fixed in Version => 0.882-0.883 Research and Reconquest
Aug 19, 2019 5:29 pm Chris_McElligottPark Note Added: 0052581