View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020868 | AI War 2 | Bug - Gameplay | Dec 27, 2018 5:11 am | Aug 19, 2019 5:29 pm | |
Reporter | Kahuna | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.809 Divide By Human | ||||
Fixed in Version | 0.882-0.883 Research and Reconquest | ||||
Summary | 0020868: Units don't fire while moving when enemy is in range | ||||
Description | My ships wont shoot at AI ships when I move them even if the AI ships are in range. When I turn on attack move or stop giving move orders they start shooting again. Sometimes this happens and sometimes it doesn't so there's no clear way to reproduce it. | ||||
Tags | No tags attached. | ||||
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This is something that would usually be based on how long the targeting cycles are taking, I would think (you can see this in the escape menu). If there are too many ships on a planet, then this sort of thing will start happening because they are too slow to figure out that stuff is in range. It's a lot of math! But stacks and many other improvements over the last while should have solved this, I think. |
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This should be definitely solved in the next version, with all the stacking and other performance improvements there. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 27, 2018 5:11 am | Kahuna | New Issue | |
Dec 28, 2018 3:45 am | Kahuna | Severity | major => trivial |
Dec 29, 2018 2:25 pm | Michael | Assigned To | => Chris_McElligottPark |
Dec 29, 2018 2:25 pm | Michael | Status | new => acknowledged |
Apr 18, 2019 2:17 pm | Chris_McElligottPark | Note Added: 0051158 | |
Apr 18, 2019 2:18 pm | Chris_McElligottPark | Status | acknowledged => feedback |
Aug 19, 2019 5:29 pm | Chris_McElligottPark | Status | feedback => resolved |
Aug 19, 2019 5:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 19, 2019 5:29 pm | Chris_McElligottPark | Fixed in Version | => 0.882-0.883 Research and Reconquest |
Aug 19, 2019 5:29 pm | Chris_McElligottPark | Note Added: 0052581 |