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IDProjectCategoryLast Update
0020863AI War 2[All Projects] Bug - OtherApr 18, 2019 2:15 pm
Reporterwm46Assigned Tox4000Bughunter 
Severityminor 
Status resolvedResolutionfixed 
Product Version0.809 Divide By Human 
Fixed in VersionBETA 0.850 The Arrival of Fleets 
Summary0020863: TryWiringUpShotToTarget Error
DescriptionTryWiringUpShotToTarget Error at debug stage 500
System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.AIW2.ExternalVisualization.ShotVisualizer.TryWiringUpShotToTarget (System.Single DeltaTime, Arcen.AIW2.Core.GameEntity_Squad TargetSquad) [0x0014a] in <d0f6434acf7049b3a7720a1ffdcde5d9>:0

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0
  at Arcen.AIW2.ExternalVisualization.ShotVisualizer.TryWiringUpShotToTarget (System.Single DeltaTime, Arcen.AIW2.Core.GameEntity_Squad TargetSquad) [0x00000] in <d0f6434acf7049b3a7720a1ffdcde5d9>:0
  at Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (System.Boolean DrawDebugData) [0x00000] in <d0f6434acf7049b3a7720a1ffdcde5d9>:0
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleShotUpdates () [0x00000] in <d0f6434acf7049b3a7720a1ffdcde5d9>:0
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <d0f6434acf7049b3a7720a1ffdcde5d9>:0
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <d0f6434acf7049b3a7720a1ffdcde5d9>:0
  at ArcenMainGameVisuals.Update () [0x00000] in <b8ae6dc3133b44df9c169b2f5f642f6c>:0

Was doing 10x speed as a wave hit. The wave didn't spawn?
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x4000Bughunter

Apr 18, 2019 2:15 pm

administrator   ~0051154

Presumably fixed, but if you see it again in post-0.850, please let us know!

Issue History

Date Modified Username Field Change
Dec 22, 2018 8:58 pm wm46 New Issue
Apr 18, 2019 2:15 pm x4000Bughunter Assigned To => x4000Bughunter
Apr 18, 2019 2:15 pm x4000Bughunter Status new => resolved
Apr 18, 2019 2:15 pm x4000Bughunter Resolution open => fixed
Apr 18, 2019 2:15 pm x4000Bughunter Fixed in Version => BETA 0.850 The Arrival of Fleets
Apr 18, 2019 2:15 pm x4000Bughunter Note Added: 0051154