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IDProjectCategoryLast Update
0020854AI War 2[All Projects] SuggestionJan 11, 2019 5:33 pm
ReporterOvalcircleAssigned To 
Severityminor 
Status newResolutionopen 
Product Version0.809 Divide By Human 
Fixed in Version 
Summary0020854: Nanocausted units regain full cloaking points
DescriptionNot really game breaking, but I thought I would put it here. It's possible this extends to parasited units and the like.

Lots of eyebots (which cloak). Just watch the cloaking points fill back up when they get infected.

I also saved when the game speed was at x9. My bad.
TagsNo tags attached.

Activities

Ovalcircle

Dec 21, 2018 12:20 am

reporter  

Nanocaust cloakingreset.save (1,035,254 bytes)
Nanocaust cloakingreset.savemet (54 bytes)

BadgerBadger

Jan 3, 2019 8:09 am

manager   ~0050695

When a unit gets taken over by the nanocaust, I think it comes back at full health. Why is it a problem if it also comes back with its cloak up?

zeusalmighty

Jan 11, 2019 5:33 pm

reporter   ~0050714

To be clear, they get full cloaking after they are taken over (ie., killed) by a zombifying unit? If so, that seems entirely desirable to me

Issue History

Date Modified Username Field Change
Dec 21, 2018 12:20 am Ovalcircle New Issue
Dec 21, 2018 12:20 am Ovalcircle File Added: Nanocaust cloakingreset.save
Dec 21, 2018 12:20 am Ovalcircle File Added: Nanocaust cloakingreset.savemet
Jan 3, 2019 8:09 am BadgerBadger Note Added: 0050695
Jan 11, 2019 5:33 pm zeusalmighty Note Added: 0050714