View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020830 | AI War 2 | Bug - Gameplay | Dec 10, 2018 12:27 pm | Jul 22, 2019 2:47 pm | |
Reporter | Kahuna | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.807 Cyber Command | ||||
Fixed in Version | BETA 0.850 The Arrival of Fleets | ||||
Summary | 0020830: Rebuilders don't work on AI planets | ||||
Description | Rebuilders don't seem to rebuild destroyed turrets on AI planets when beachheading. EDIT: One reason could be that there's a Wormhole Guardpost shooting at my turrets near by. Still I assume it's shooting only one turret group at a time and the others should be rebuildable since they're not under fire. | ||||
Tags | No tags attached. | ||||
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Right now you can't use rebuilders on AI planets. That uses the same code path as claiming Golems and so on, and you need to capture the planet for that. |
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Rebuilders no longer exist as of the Fleets rework |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 10, 2018 12:27 pm | Kahuna | New Issue | |
Dec 10, 2018 12:38 pm | Kahuna | Description Updated | |
Dec 12, 2018 8:48 am | BadgerBadger | Note Added: 0050600 | |
Dec 14, 2018 2:36 pm | Michael | Assigned To | => Chris_McElligottPark |
Dec 14, 2018 2:36 pm | Michael | Status | new => acknowledged |
Jul 22, 2019 2:47 pm | BadgerBadger | Assigned To | Chris_McElligottPark => BadgerBadger |
Jul 22, 2019 2:47 pm | BadgerBadger | Status | acknowledged => resolved |
Jul 22, 2019 2:47 pm | BadgerBadger | Resolution | open => fixed |
Jul 22, 2019 2:47 pm | BadgerBadger | Fixed in Version | => BETA 0.850 The Arrival of Fleets |
Jul 22, 2019 2:47 pm | BadgerBadger | Note Added: 0052302 |