View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020772 | AI War 2 | Bug - Gameplay | Nov 11, 2018 4:06 pm | Jul 22, 2019 2:46 pm | |
Reporter | wm46 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.806 Sabre Company | ||||
Fixed in Version | 0.876 Counterattacks Ate My Waves | ||||
Summary | 0020772: FRD Units get stuck traveling between targets | ||||
Description | If you order units to FRD to kill all AI structures on a planet, a bunch of them tend to get stuck if there are desirable targets on opposite sides of the planet. In this screenshot, my whole fleet actually got stuck bouncing between two different guard posts on the planet, and it takes manual commands to get them to actually pick a target and stick with it. https://steamcommunity.com/sharedfiles/filedetails/?id=1562942730 Save uploaded here: https://www.mediafire.com/file/8e7id13ekl4eb9u/BomberBarbara.zip/file The chances of this happening decreases with more possible targets on the planet. It seems like once a unit is targeted as a FRD target, they are no longer in the pool of acceptable targets and will always choose to attack a different target after 1 second, even if they are currently attacking their first target. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 11, 2018 4:06 pm | wm46 | New Issue | |
Dec 14, 2018 2:53 pm | Michael | Assigned To | => Chris_McElligottPark |
Dec 14, 2018 2:53 pm | Michael | Status | new => acknowledged |
Jul 22, 2019 2:46 pm | BadgerBadger | Assigned To | Chris_McElligottPark => BadgerBadger |
Jul 22, 2019 2:46 pm | BadgerBadger | Status | acknowledged => resolved |
Jul 22, 2019 2:46 pm | BadgerBadger | Resolution | open => fixed |
Jul 22, 2019 2:46 pm | BadgerBadger | Fixed in Version | => 0.876 Counterattacks Ate My Waves |
Jul 22, 2019 2:46 pm | BadgerBadger | Note Added: 0052301 |