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IDProjectCategoryLast Update
0020755AI War 2[All Projects] Gameplay IssueNov 8, 2018 11:26 am
ReporterAvenger1649Assigned Tox4000Bughunter 
Severityminor 
Status assignedResolutionopen 
Product Version0.805 Mercs, Hacks, and, Drones, Oh My 
Fixed in Version 
Summary0020755: Nanocaust Stop Spawning
DescriptionThe Nanocaust in the Campaign I'm working through have stopped spawning presently, and only a few of their units remain on the map.

 I feel like it's worth mentioning that I've set them to be allied to players (me), since enemy Nanocausts seem to spawn just fine, even when they're turned to your side via hacking the main Hive.

It's not just the main Hive, the Nanobot Centers on the 3 other worlds they've set up on are also affected.

I'll try and upload the relevant save files so someone can take a look.
TagsNo tags attached.

Activities

Avenger1649

Nov 6, 2018 3:44 pm

reporter  

Autosave.52200.save (1,284,905 bytes)
Autosave.50400.save (1,398,859 bytes)
Autosave.51300.save (1,335,376 bytes)

Ovalcircle

Nov 6, 2018 4:12 pm

reporter   ~0050446

Confirmed for me. They start out as hostile and work well, then they become allied to me and most of the units either suicide into an AI planet or just straight up disappear. Where do they go?

Avenger1649

Nov 6, 2018 4:26 pm

reporter   ~0050448

Update for you guys at Arcen.

I loaded my most recent save file from the same campaign, and the Nanocaust spawn seems to be working, at least for the Secondary 'Nanobot Centers' spawned on the worlds the Nanocaust have settled on (all owned by me), it seems to be just the primary Nanocaust Hive that stops spawning.

The issue is less pressing now, but it is rather annoying that the Nanos no are longer producing their toughest, strongest units (Aberrations, Abominations, etc) to help me out.

Marauders Established.save (1,385,379 bytes)

BadgerBadger

Nov 8, 2018 11:26 am

manager   ~0050451

Nanocausts only spawn units up to a certain strength limit. Are there a bunch of units on the planets that have stopped spawning?

Issue History

Date Modified Username Field Change
Nov 6, 2018 3:44 pm Avenger1649 New Issue
Nov 6, 2018 3:44 pm Avenger1649 File Added: Autosave.52200.save
Nov 6, 2018 3:44 pm Avenger1649 File Added: Autosave.51300.save
Nov 6, 2018 3:44 pm Avenger1649 File Added: Autosave.50400.save
Nov 6, 2018 4:12 pm Ovalcircle Note Added: 0050446
Nov 6, 2018 4:26 pm Avenger1649 File Added: Marauders Established.save
Nov 6, 2018 4:26 pm Avenger1649 Note Added: 0050448
Nov 8, 2018 11:21 am Dune Assigned To => x4000Bughunter
Nov 8, 2018 11:21 am Dune Status new => assigned
Nov 8, 2018 11:26 am BadgerBadger Note Added: 0050451