View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0020715||AI War 2||[All Projects] Suggestion||Oct 30, 2018 6:59 pm||Mar 30, 2019 1:44 pm|
|Status||closed||Resolution||no change required|
|Product Version||0.805 Mercs, Hacks, and, Drones, Oh My|
|Fixed in Version||BETA 0.850 The Arrival of Fleets|
|Summary||0020715: AI to start with 3 Guardians, unlock more with AIP as in Classic|
|Description||Currently, it can send any of them for anything. This sadly means that it is doing a "jack of all trades master of none" - there's no reason to counter any in particular, because there are never enough of one type to pose a specific threat, and they also never get enough of any one type to counter anything of yours.|
As noted by zeusalmighty in Discord, he has a concern about them being too confusing to new players - limiting how many the AI starts with may make it...simpler, to understand, instead of having all of them appearing everywhere.
I hope this'd make them more interesting. Just something that came in discussion with zeusalmighty.
It should probably keep all the Dires, though.
|Tags||No tags attached.|
|Oct 30, 2018 6:59 pm||RocketAssistedPuffin||New Issue|
|Mar 30, 2019 1:44 pm||RocketAssistedPuffin||Status||new => closed|
|Mar 30, 2019 1:44 pm||RocketAssistedPuffin||Resolution||open => no change required|
|Mar 30, 2019 1:44 pm||RocketAssistedPuffin||Fixed in Version||=> BETA 0.850 The Arrival of Fleets|
|Mar 30, 2019 1:44 pm||RocketAssistedPuffin||Note Added: 0051039|