View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002062 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 16, 2010 1:54 pm | Jan 3, 2011 11:44 am | |
Reporter | Spikey00 | Assigned To | keith.lamothe | ||
Status | closed | Resolution | no change required | ||
Product Version | 4.051 | ||||
Summary | 0002062: Spire forcefields (bearers, structure forcefield modules) do not have collision models | ||||
Description | Prior issue: http://www.arcengames.com/mantisbt/view.php?id=1813 Spirecraft shields--whether it be the shield bearers or the forcefield modules of city structures--don't have a collision model, so any enemy ship can pass through them unlike actual forcefields. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0001813 | closed | Chris_McElligottPark | Spirecraft shield FF has no collision model |
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This is intentional; the Riot has the only non-dedicated-ff-generator-unit "pushing" forcefield. Shield Bearers, Spirecraft Shield Bearers, and all the Fallen Spire stuff don't affect ship positions. They also don't reduce the firepower of ships protected by them. When defending a wormhole with a Spire City, however, you can put a "normal" ff gen over the wormhole itself and cover it with the Spire City shields to achieve much the same effect as if the City shields were blocking passage through the wormhole. |
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Mm, okay. I was lead to believe that it was thematically intentional. |
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I certainly _can_ make the city shields "solid" if people really want that, I just think it's somewhat more balanced this way. |
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We used to have two different color force fields to differentiate between weak and strong ones. I should probably do that again, for the sake of clarity. |
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Personally I'd really like the Spire cities to have solid forcefields and the Spire ships to have non-solid forcefields. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 16, 2010 1:54 pm | Spikey00 | New Issue | |
Dec 16, 2010 1:57 pm | keith.lamothe | Note Added: 0006322 | |
Dec 16, 2010 1:57 pm | keith.lamothe | Status | new => resolved |
Dec 16, 2010 1:57 pm | keith.lamothe | Resolution | open => no change required |
Dec 16, 2010 1:57 pm | keith.lamothe | Assigned To | => keith.lamothe |
Dec 16, 2010 2:03 pm | Spikey00 | Note Added: 0006324 | |
Dec 16, 2010 2:28 pm | keith.lamothe | Note Added: 0006329 | |
Dec 16, 2010 4:00 pm | TechSY730 | Relationship added | duplicate of 0001813 |
Dec 16, 2010 8:27 pm | Chris_McElligottPark | Note Added: 0006335 | |
Dec 17, 2010 6:23 am | Toll | Note Added: 0006349 | |
Jan 3, 2011 11:44 am | Chris_McElligottPark | Status | resolved => closed |