View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001813 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 4, 2010 2:43 pm | Jan 3, 2011 11:44 am | |
Reporter | Spikey00 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 4.045 | ||||
Summary | 0001813: Spirecraft shield FF has no collision model | ||||
Description | The FF of the shield spirecraft doesn't push away ships--whether this is intended or not I'm not sure. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
has duplicate | 0002062 | closed | keith.lamothe | Spire forcefields (bearers, structure forcefield modules) do not have collision models |
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Yes, like shield bearers. |
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Well, there's also a parallel of the Spire forcefield modules to the riot starship module. Inconsistencies! Tsk tsk. :p |
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Actually, not inconsistent -- just unclear in the interface at this point. There is a specific Strong Force Field modifier on the code side that makes them behave differently or not. Such as: blocking shots or not, reducing ship damage or not, etc. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 4, 2010 2:43 pm | Spikey00 | New Issue | |
Dec 16, 2010 2:18 pm | Chris_McElligottPark | Note Added: 0006325 | |
Dec 16, 2010 2:18 pm | Chris_McElligottPark | Status | new => resolved |
Dec 16, 2010 2:18 pm | Chris_McElligottPark | Resolution | open => no change required |
Dec 16, 2010 2:18 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 16, 2010 2:25 pm | Spikey00 | Note Added: 0006328 | |
Dec 16, 2010 4:00 pm | TechSY730 | Relationship added | has duplicate 0002062 |
Dec 16, 2010 8:29 pm | Chris_McElligottPark | Note Added: 0006338 | |
Jan 3, 2011 11:44 am | Chris_McElligottPark | Status | resolved => closed |