View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020491 | AI War 2 | GUI | Oct 12, 2018 9:38 am | May 13, 2020 12:12 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.782 Viewport Visibility | ||||
Fixed in Version | Beta 2.042 Journals, Cheats, And EXP Retirement | ||||
Summary | 0020491: Clicking ships in the sidebar should not center on cloaked units. | ||||
Description | Fun exploit found by rkfg. If anyone has a savegame where I can test this, I can fix it faster. | ||||
Tags | No tags attached. | ||||
has duplicate | 0020564 | resolved | Chris_McElligottPark | Cloaked ships location can be tracked |
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Savegame to duplicate. |
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He notes: However, it might not have the cloaked units right now but the AI sends them pretty regularly. I'm also not sure if the game should alert the player at all if there are cloaked units in their systems. In my case they didn't do anything until I decloaked and started killing them, then they attacked my station. OTOH, it would feel unfair if they amass in your systems without alerting you and then suddenly appear destroying everything in a second. |
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He further notes: I even thought that alert was a bug, like a stuck notification because it said the system is under attack but actually nothing happened there. The cloaked ships were doing nothing as I said before. Maybe you could add another notification type (I already saw at least three different types, a wave incoming, some ships on a border planet, the home planet is under attack): "enemy _presence_ on border/home planet". If they really just there but idling. As soon as they do any damage this changes to "enemy is attacking" and stays like that until they're gone for any reason, eliminated or fled. |
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Thanks! * The game should no longer allow you to center your view on enemy units that are not visible to you because they are cloaked or otherwise invisible to you. ** This has not been tested, but should work. |
Date Modified | Username | Field | Change |
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Oct 12, 2018 9:38 am | Chris_McElligottPark | New Issue | |
Oct 12, 2018 9:38 am | Chris_McElligottPark | Status | new => assigned |
Oct 12, 2018 9:38 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 12, 2018 4:58 pm | Chris_McElligottPark | File Added: rkfg.save | |
Oct 12, 2018 4:58 pm | Chris_McElligottPark | File Added: rkfg.savemet | |
Oct 12, 2018 4:58 pm | Chris_McElligottPark | Note Added: 0049900 | |
Oct 12, 2018 4:58 pm | Chris_McElligottPark | Note Added: 0049901 | |
Oct 12, 2018 8:13 pm | Chris_McElligottPark | Note Added: 0049907 | |
Oct 20, 2018 5:00 pm | RocketAssistedPuffin | Relationship added | has duplicate 0020564 |
May 13, 2020 12:12 pm | Chris_McElligottPark | Status | assigned => resolved |
May 13, 2020 12:12 pm | Chris_McElligottPark | Resolution | open => fixed |
May 13, 2020 12:12 pm | Chris_McElligottPark | Fixed in Version | => Beta 2.042 Journals, Cheats, And EXP Retirement |
May 13, 2020 12:12 pm | Chris_McElligottPark | Note Added: 0056983 |