View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020376 | AI War 2 | Graphical Bug | Sep 27, 2018 5:38 pm | Nov 23, 2019 9:52 am | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.776 A Legible Galaxy Map | ||||
Fixed in Version | 0.892 All Ship and Structure Visuals Done! | ||||
Summary | 0020376: Ship graphics to complete. | ||||
Description | HUGE thanks to RocketAssistedPuffin for compiling this! THINGS IN GAME BUT NOT IN EXCEL SPREADSHEET --------------------------------------------- Stingray (FLEETSHIP) Warbird (STARSHIP) Temperamental/Tantruming Guardian Fragmenting/Shard Guardian Dyson Sentinel Dyson Defender Dyson Bulwark Dyson Bastion Mercenary War Sieger (Fine using siege starships - resistance group repurposed it slightly) Mercenary War Harvester (Think this is fine using Flak Guardians - resistance group modified it) Mercenary Automated Construction Bots (Maybe use Engineers - they're just bots set to cut things with their torches instead of building) Instigator Bases Dire Shredder Guard Post Dire Gravity Guard Post Dire Heavy Beam Guard Post Dire Spider Guard Post Nanocaust Hive Nanocaust Center Nanocaust Mutation, Anomaly, Deviant (these are infected triangle ships so probably fine) Nanocaust Aberration Nanocaust Abomination --------------------------------------------- GENERAL LIST OF EVERYTHING USING OTHER MODELS OR TEMPORARY --------------------------------------------- Macrophage Harvesters use Tethuida Guardian Macrophage Telium uses temporary rock Macrophage Spores use Autocannon Minipods Dark Spire Vengeance Generators use Dyson Warp Gate Dark Spire Locus uses Dyson Warp Gate Dark Spire Ward uses temporary rock Dark Spire Wraith uses Assault Starship Dark Spire Phantom uses Assault Starship Dark Spire Specter uses Missile Guardian Dark Spire Eidolon uses Flak Guardian Dyson Sentinel uses Eyebots Dyson Defender uses Eyebots Dyson Bulwark uses Flak Guardian Dyson Bastion uses Flak Guardian Instigator bases use Space Docks Astro Trains use Dire Shredder Guardians Marauder Raider uses Assault Starship (They only have one unique ship, yet the assets listed show a bunch) Marauder Outposts use Space Docks Stingrays use Etherjet (NEW) (FLEETSHIP) Parasites use Tethuida Drones (POSSIBLY NEW) (FLEETSHIP) Autobombs use Dire Shredder Guardian (tiny, one per squad) (NEW) (FLEETSHIP) Warbirds use Stealth Starship (NEW) (STARSHIP) Temperamental/Tantruming Guardian uses EMP Guardian (NEW) Fragmenting/Shard Guardian uses EMP Guardian (NEW) Spider Guardian uses Widow Guardian Every single Guard Post uses temporary rock, list of every type below - - - Pike Guard Post Sabot Guard Post Concussion Guard Post MLRS Guard Post Nucleophilic Guard Post Shield Guard Post Stealth Guard Post Dire Sabot Guard Post Dire Tesla Guard Post Dire Heavy Beam Guard Post Dire Concussion Guard Post Dire Parasite Guard Post Dire Spider Guard Post Dire Nucleophilic Guard Post Dire Gravity Guard Post Dire Shredder Guard Post Dire Tethuida Guard Post END Guard Post - - - All three Mine Fields (Normal, Area, Widow) use temporary rock Zenith Power Generator uses Energy Collector (seems fine, noting anyway) Nanocaust Hive uses temporary rock Nanocaust Center uses temporary rock Nanocaust Aberration uses Stealth Starship Nanocaust Abomination uses MLRS Guardian --------------------------------------------- | ||||
Tags | No tags attached. | ||||
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It would be nice for the Marauders to have some unique ships. At the moment I imagine the following: The Marauder invasion force consists of Guardian style units (plus maybe one unique marauder-type fleetship). The Outposts will build drone human fleetships High Tier Outposts will build Raider-class Large Starships to go attacking. So we would need a few invasion-worthy guardian models (maybe 3?), plus an optional new fleetship unique to the maruaders. Then we could let the player hack a Tier 3 outpost to get that fleetship design. We do need a model for the Raider, but if you want to get a second model we could let the Marauders build 2 large-scary-attacking ships. Note that everything discussed here are "Nice to have, don't worry about it until well into EA" |
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Smited long ago. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 27, 2018 5:38 pm | Chris_McElligottPark | New Issue | |
Sep 27, 2018 5:38 pm | Chris_McElligottPark | Status | new => assigned |
Sep 27, 2018 5:38 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 27, 2018 5:46 pm | RocketAssistedPuffin | Description Updated | |
Sep 27, 2018 5:50 pm | BadgerBadger | Note Added: 0049556 | |
Sep 27, 2018 5:52 pm | BadgerBadger | Note Edited: 0049556 | |
Nov 23, 2019 9:52 am | RocketAssistedPuffin | Status | assigned => resolved |
Nov 23, 2019 9:52 am | RocketAssistedPuffin | Resolution | open => fixed |
Nov 23, 2019 9:52 am | RocketAssistedPuffin | Fixed in Version | => 0.892 All Ship and Structure Visuals Done! |
Nov 23, 2019 9:52 am | RocketAssistedPuffin | Note Added: 0054695 |