View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0020338||AI War 2||[All Projects] Bug - Gameplay||Sep 23, 2018 6:23 pm||Oct 13, 2018 8:44 pm|
|Product Version||0.774 Five Thousand Days|
|Fixed in Version|
|Summary||0020338: A shot with spreads_damage_among_available doesn't get damage bonus against forcefields (Dev)|
|Description||As stated, Dev build.|
Plasma Siege Starship fires at a forcefield, and only does the base damage, with no bonus applied. Removing the splash causes the bonus to work.
If it was set to hit X amount of targets, it'd work - it used to be this way and I saw them hit multiple forcefields like this.
Planet Aka has a forcefield to the left of a Siege Starship. Let it fire and you'll see the damage dealt in the tooltip is only the base damage, no bonus applied.
|Tags||No tags attached.|
Sep 23, 2018 6:23 pm
PlasmaSiegeBug.save (808,354 bytes)
PlasmaSiegeBug.savemet (41 bytes)
||Closing this as no unit in my memory actually has this scenario anymore, as I changed it back. If a unit does it's relevant, but otherwise...|
|Sep 23, 2018 6:23 pm||RocketAssistedPuffin||New Issue|
|Sep 23, 2018 6:23 pm||RocketAssistedPuffin||File Added: PlasmaSiegeBug.save|
|Sep 23, 2018 6:23 pm||RocketAssistedPuffin||File Added: PlasmaSiegeBug.savemet|
|Oct 13, 2018 8:44 pm||RocketAssistedPuffin||Status||new => closed|
|Oct 13, 2018 8:44 pm||RocketAssistedPuffin||Resolution||open => fixed|
|Oct 13, 2018 8:44 pm||RocketAssistedPuffin||Note Added: 0049950|