View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020322 | AI War 2 | Bug - Gameplay | Sep 17, 2018 2:13 pm | Oct 27, 2018 2:19 pm | |
Reporter | Ovalcircle | Assigned To | Michael | ||
Status | requires feedback | Resolution | open | ||
Product Version | 0.772 Eye See You | ||||
Summary | 0020322: Units popping in and out of existence | ||||
Description | I don't know what's going on. There are units that shouldn't be there (The random Nanocaust ships bottom left. There isn't a nanobot center, plus they would have died if it entered from the wormhole .They are all stacked on top of each other as well) and units are disappearing into oblivion. I exited the application, ran it again, and loaded the save. Unfortunately, this is one of those "restart application and it will be fixed" bugs. Ugh. Debug log and Save attached because the Nanocaust objective generator hit an error. I do have an auto-save about 4 minutes before this happened, so I'll check that and upload it if it happens there. | ||||
Tags | No tags attached. | ||||
|
ArcenDebugLog.txt (34,768 bytes)
9/16/2018 11:07:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/16/2018 11:07:30 PM No resolution change was required. 9/16/2018 11:07:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/16/2018 11:07:30 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/16/2018 11:07:56 PM PlasmaEye has external invulnerability region ThisPlanet 9/16/2018 11:07:56 PM PlasmaAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:07:56 PM IonEye has external invulnerability region ThisPlanet 9/16/2018 11:07:56 PM IonAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:08:18 PM ArcenAssetBundleCache.InstantiatedObjects: 667 9/16/2018 11:08:18 PM Game Version: 0.772 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2018 11:08:18 PM 50.3 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (13.9s) ExternalIconDictionaryTable (1.3s) ArcenUIPrefabTable (2.1s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PresentationLayer.LoadVisualConstants_Late (0.3s) Balance_PriorityAsAITargetTable (0.3s) SpaceboxDefinitionTable (1.1s) PlanetDefinitionTable (3.3s) GameEntityTypeDataTable.Initialize (3.2s) GameEntityTypeDataTable.InitVisualBits (18.6s) SurrogateTableTable (0.9s) 9/16/2018 11:08:20 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/16/2018 11:09:01 PM Generate Map with type X and seed 144128383 9/16/2018 11:09:01 PM World Created, Launching Server 9/16/2018 11:09:02 PM Successfully opened host socket 9/16/2018 11:09:08 PM Generate Map with type X and seed 144128383 9/16/2018 11:09:08 PM Generate Map Complete 9/16/2018 11:09:09 PM Generate Map with type X and seed 144128383 9/16/2018 11:09:09 PM Generate Map Complete 9/16/2018 11:09:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/16/2018 11:09:27 PM Generate Map with type X and seed 144128383 9/16/2018 11:09:27 PM World Created, Launching Server 9/16/2018 11:09:27 PM Successfully opened host socket 9/16/2018 11:09:32 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/16/2018 11:09:32 PM Generate Map with type Tutorial_01 and seed 123456 9/16/2018 11:09:32 PM World Created, Launching Server 9/16/2018 11:09:32 PM Successfully opened host socket 9/16/2018 11:19:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/16/2018 11:24:08 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/16/2018 11:24:09 PM No resolution change was required. 9/16/2018 11:24:09 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/16/2018 11:24:09 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/16/2018 11:24:24 PM PlasmaEye has external invulnerability region ThisPlanet 9/16/2018 11:24:25 PM PlasmaAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:24:25 PM IonEye has external invulnerability region ThisPlanet 9/16/2018 11:24:25 PM IonAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:24:28 PM ArcenAssetBundleCache.InstantiatedObjects: 667 9/16/2018 11:24:29 PM Game Version: 0.772 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2018 11:24:29 PM 22.2 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.3s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.3s) InputActionTypeDataTable (0.3s) PresentationLayer.LoadVisualConstants_Late (2.0s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (3.1s) SurrogateTableTable (0.7s) 9/16/2018 11:24:29 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/16/2018 11:24:31 PM Generate Map with type Tutorial_01 and seed 123456 9/16/2018 11:24:31 PM World Created, Launching Server 9/16/2018 11:24:31 PM Successfully opened host socket 9/16/2018 11:24:56 PM ----------- Exception: window: Window_SidebarMercenaries System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_Mercenary.ListAvailableMercenaryGroups (System.Collections.Generic.List`1[T] workingList) [0x0006b] in <272d1b7e181642beb27bb881af4873a1>:0 at Arcen.AIW2.External.Window_InGameSidebarMercenaries+customParent.OnUpdateMercenaries (System.Single& currentY) [0x0003c] in <272d1b7e181642beb27bb881af4873a1>:0 at Arcen.AIW2.External.Window_InGameSidebarMercenaries+customParent.OnUpdate () [0x00098] in <272d1b7e181642beb27bb881af4873a1>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x0004c] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Single DeltaTime) [0x000ff] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenUI_Window.OnUpdate (System.Single DeltaTime) [0x0013c] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00074] in <ecaa9285b3f74333a4f6c142379d0c12>:0 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <ecaa9285b3f74333a4f6c142379d0c12>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <ecaa9285b3f74333a4f6c142379d0c12>:0) ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0) at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 9/16/2018 11:24:56 PM ErrorsReportedByEngine: ----------- Exception: window: Window_SidebarMercenaries System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_Mercenary.ListAvailableMercenaryGroups (System.Collections.Generic.List`1[T] workingList) [0x0006b] in <272d1b7e181642beb27bb881af4873a1>:0 at Arcen.AIW2.External.Window_InGameSidebarMercenaries+customParent.OnUpdateMercenaries (System.Single& currentY) [0x0003c] in <272d1b7e181642beb27bb881af4873a1>:0 at Arcen.AIW2.External.Window_InGameSidebarMercenaries+customParent.OnUpdate () [0x00098] in <272d1b7e181642beb27bb881af4873a1>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x0004c] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Single DeltaTime) [0x000ff] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenUI_Window.OnUpdate (System.Single DeltaTime) [0x0013c] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00074] in <ecaa9285b3f74333a4f6c142379d0c12>:0 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <ecaa9285b3f74333a4f6c142379d0c12>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <ecaa9285b3f74333a4f6c142379d0c12>:0) ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0) at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 9/16/2018 11:27:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/16/2018 11:36:53 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/16/2018 11:36:53 PM No resolution change was required. 9/16/2018 11:36:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/16/2018 11:36:53 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/16/2018 11:37:07 PM PlasmaEye has external invulnerability region ThisPlanet 9/16/2018 11:37:07 PM PlasmaAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:37:07 PM IonEye has external invulnerability region ThisPlanet 9/16/2018 11:37:07 PM IonAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:37:10 PM ArcenAssetBundleCache.InstantiatedObjects: 667 9/16/2018 11:37:11 PM Game Version: 0.772 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2018 11:37:11 PM 19.8 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.8s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.1s) SurrogateTableTable (0.6s) 9/16/2018 11:37:11 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/16/2018 11:37:38 PM Generate Map with type X and seed 144128383 9/16/2018 11:37:38 PM World Created, Launching Server 9/16/2018 11:37:38 PM Successfully opened host socket 9/16/2018 11:37:40 PM Generate Map with type X and seed 144128383 9/16/2018 11:37:40 PM Generate Map Complete 9/16/2018 11:37:44 PM Generate Map with type X and seed 144128383 9/16/2018 11:37:44 PM Generate Map Complete 9/16/2018 11:43:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/16/2018 11:43:09 PM Successfully opened host socket 9/16/2018 11:43:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/16/2018 11:43:59 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/16/2018 11:44:00 PM No resolution change was required. 9/16/2018 11:44:00 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/16/2018 11:44:00 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/16/2018 11:44:17 PM PlasmaEye has external invulnerability region ThisPlanet 9/16/2018 11:44:17 PM PlasmaAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:44:17 PM IonEye has external invulnerability region ThisPlanet 9/16/2018 11:44:17 PM IonAlertedEye has external invulnerability region ThisPlanet 9/16/2018 11:44:21 PM ArcenAssetBundleCache.InstantiatedObjects: 667 9/16/2018 11:44:22 PM Game Version: 0.772 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2018 11:44:22 PM 23.7 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (13.1s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (3.1s) SurrogateTableTable (0.6s) 9/16/2018 11:44:22 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/16/2018 11:44:30 PM Successfully opened host socket 9/16/2018 11:45:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/17/2018 1:51:44 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/17/2018 1:51:45 PM No resolution change was required. 9/17/2018 1:51:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/17/2018 1:51:45 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/17/2018 1:51:59 PM PlasmaEye has external invulnerability region ThisPlanet 9/17/2018 1:51:59 PM PlasmaAlertedEye has external invulnerability region ThisPlanet 9/17/2018 1:51:59 PM IonEye has external invulnerability region ThisPlanet 9/17/2018 1:51:59 PM IonAlertedEye has external invulnerability region ThisPlanet 9/17/2018 1:52:13 PM ArcenAssetBundleCache.InstantiatedObjects: 667 9/17/2018 1:52:14 PM Game Version: 0.772 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/17/2018 1:52:14 PM 31.9 seconds total load time. SetDirectoriesToBeUsed (1.5s) Calculate FInt Sqrt Arrays (0.4s) ExternalCoreConstants (0.3s) LoadFinalSFXStuff (9.5s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameCommandTypeTable (0.3s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (13.9s) SurrogateTableTable (0.7s) 9/17/2018 1:52:14 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/17/2018 1:52:20 PM Generate Map with type X and seed 144128383 9/17/2018 1:52:20 PM World Created, Launching Server 9/17/2018 1:52:20 PM Successfully opened host socket 9/17/2018 1:52:31 PM Generate Map with type X and seed 144128383 9/17/2018 1:52:31 PM Generate Map Complete 9/17/2018 1:52:34 PM Generate Map with type X and seed 144128383 9/17/2018 1:52:34 PM Generate Map Complete 9/17/2018 1:52:37 PM Generate Map with type X and seed 144128383 9/17/2018 1:52:37 PM Generate Map Complete 9/17/2018 1:52:40 PM Generate Map with type X and seed 144128383 9/17/2018 1:52:40 PM Generate Map Complete 9/17/2018 1:58:41 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/17/2018 1:58:41 PM Successfully opened host socket 9/17/2018 1:58:42 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.External.MinorFactionObjectivesGenerator.GenerateNanocaustObjectives () (at <272d1b7e181642beb27bb881af4873a1>:0) Arcen.AIW2.External.MinorFactionObjectivesGenerator.CheckForMinorFactionObjectives () (at <272d1b7e181642beb27bb881af4873a1>:0) Arcen.AIW2.External.CoreObjectiveGenerator.Generate (Arcen.AIW2.Core.ArcenSimContext Context) (at <272d1b7e181642beb27bb881af4873a1>:0) Arcen.AIW2.Core.ObjectiveGeneratorTable.RegenerateAllObjectives (Arcen.AIW2.Core.ArcenSimContext Context) (at <a8b6d083a1d445d0bd79dc9b913479e9>:0) Arcen.AIW2.Core.Engine_AIW2.PerSecondNonSimUpdates () (at <a8b6d083a1d445d0bd79dc9b913479e9>:0) Arcen.AIW2.Core.Engine_AIW2.OnUpdate () (at <a8b6d083a1d445d0bd79dc9b913479e9>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <ecaa9285b3f74333a4f6c142379d0c12>:0) ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0) at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 9/17/2018 1:58:42 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.External.MinorFactionObjectivesGenerator.GenerateNanocaustObjectives () (at <272d1b7e181642beb27bb881af4873a1>:0) Arcen.AIW2.External.MinorFactionObjectivesGenerator.CheckForMinorFactionObjectives () (at <272d1b7e181642beb27bb881af4873a1>:0) Arcen.AIW2.External.CoreObjectiveGenerator.Generate (Arcen.AIW2.Core.ArcenSimContext Context) (at <272d1b7e181642beb27bb881af4873a1>:0) Arcen.AIW2.Core.ObjectiveGeneratorTable.RegenerateAllObjectives (Arcen.AIW2.Core.ArcenSimContext Context) (at <a8b6d083a1d445d0bd79dc9b913479e9>:0) Arcen.AIW2.Core.Engine_AIW2.PerSecondNonSimUpdates () (at <a8b6d083a1d445d0bd79dc9b913479e9>:0) Arcen.AIW2.Core.Engine_AIW2.OnUpdate () (at <a8b6d083a1d445d0bd79dc9b913479e9>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <ecaa9285b3f74333a4f6c142379d0c12>:0) ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0) at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 9/17/2018 1:59:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/17/2018 2:01:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/17/2018 2:01:03 PM No resolution change was required. 9/17/2018 2:01:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/17/2018 2:01:03 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/17/2018 2:01:17 PM PlasmaEye has external invulnerability region ThisPlanet 9/17/2018 2:01:17 PM PlasmaAlertedEye has external invulnerability region ThisPlanet 9/17/2018 2:01:17 PM IonEye has external invulnerability region ThisPlanet 9/17/2018 2:01:17 PM IonAlertedEye has external invulnerability region ThisPlanet 9/17/2018 2:01:20 PM ArcenAssetBundleCache.InstantiatedObjects: 667 9/17/2018 2:01:21 PM Game Version: 0.772 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/17/2018 2:01:21 PM 19.8 seconds total load time. SetDirectoriesToBeUsed (1.4s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.4s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.2s) SurrogateTableTable (0.7s) 9/17/2018 2:01:21 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/17/2018 2:01:34 PM Successfully opened host socket 9/17/2018 2:02:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/17/2018 2:03:22 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/17/2018 2:03:23 PM No resolution change was required. 9/17/2018 2:03:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/17/2018 2:03:23 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/17/2018 2:07:04 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/17/2018 2:07:04 PM No resolution change was required. 9/17/2018 2:07:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/17/2018 2:07:04 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 9/17/2018 2:07:18 PM PlasmaEye has external invulnerability region ThisPlanet 9/17/2018 2:07:18 PM PlasmaAlertedEye has external invulnerability region ThisPlanet 9/17/2018 2:07:18 PM IonEye has external invulnerability region ThisPlanet 9/17/2018 2:07:18 PM IonAlertedEye has external invulnerability region ThisPlanet 9/17/2018 2:07:22 PM ArcenAssetBundleCache.InstantiatedObjects: 667 9/17/2018 2:07:22 PM Game Version: 0.772 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/17/2018 2:07:22 PM 20.2 seconds total load time. SetDirectoriesToBeUsed (1.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.6s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.6s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (3.2s) SurrogateTableTable (0.7s) 9/17/2018 2:07:22 PM Hello Steam user 'ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecaa9285b3f74333a4f6c142379d0c12>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/17/2018 2:07:27 PM Successfully opened host socket 9/17/2018 2:09:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 |
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Did the error happen before or after this strangeness? If before, then the strangeness is probably a downstream effect of that (aka not a true bug, but just random garbage from the application being in an invalid state). |
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I honestly have no idea. I'll investigate further. |
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Let us know if this is seen again. Thanks |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 17, 2018 2:13 pm | Ovalcircle | New Issue | |
Sep 17, 2018 2:13 pm | Ovalcircle | File Added: ArcenDebugLog.txt | |
Sep 17, 2018 2:13 pm | Ovalcircle | File Added: Nanocaust on eye planet.savemet | |
Sep 17, 2018 2:13 pm | Ovalcircle | File Added: Nanocaust on eye planet.save | |
Sep 17, 2018 2:13 pm | Ovalcircle | File Added: 20180917140753_1.jpg | |
Sep 17, 2018 2:13 pm | Ovalcircle | File Added: 20180917140750_1.jpg | |
Sep 17, 2018 3:16 pm | Chris_McElligottPark | Note Added: 0049327 | |
Sep 17, 2018 3:37 pm | Ovalcircle | Note Added: 0049328 | |
Oct 27, 2018 2:19 pm | Michael | Assigned To | => Michael |
Oct 27, 2018 2:19 pm | Michael | Status | new => requires feedback |
Oct 27, 2018 2:19 pm | Michael | Note Added: 0050359 |