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IDProjectCategoryLast Update
0020262AI War 2Bug - GameplaySep 14, 2018 7:55 am
ReporterRocketAssistedPuffin Assigned ToRocketAssistedPuffin  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.768 Golem Rebirth 
Fixed in Version0.769-0.770 Thinking Long-Term 
Summary0020262: Paralysis can turn off Forcefields
Description"A paralyzed ship cannot do anything; that said, its shields do not go offline, and so bubble-forcefields will continue to work."

From the Special Mechanics documentation page. Attached is a save with the Forcefield on my Homeworld being hit by paralysis and turning off, allowing the Home Command to be targeted directly.
TagsNo tags attached.

Activities

RocketAssistedPuffin

Sep 9, 2018 6:57 pm

reporter  

ParalyzedShield.save (1,217,877 bytes)

RocketAssistedPuffin

Sep 14, 2018 7:55 am

reporter   ~0049229

Forcefields now have a mass of 5, so they should be immune to paralysis now.

Issue History

Date Modified Username Field Change
Sep 9, 2018 6:57 pm RocketAssistedPuffin New Issue
Sep 9, 2018 6:57 pm RocketAssistedPuffin File Added: ParalyzedShield.save
Sep 9, 2018 6:57 pm RocketAssistedPuffin File Added: ParalyzedShield.savemet
Sep 14, 2018 7:54 am RocketAssistedPuffin Assigned To => RocketAssistedPuffin
Sep 14, 2018 7:54 am RocketAssistedPuffin Status new => assigned
Sep 14, 2018 7:55 am RocketAssistedPuffin Status assigned => resolved
Sep 14, 2018 7:55 am RocketAssistedPuffin Resolution open => fixed
Sep 14, 2018 7:55 am RocketAssistedPuffin Fixed in Version => 0.769-0.770 Thinking Long-Term
Sep 14, 2018 7:55 am RocketAssistedPuffin Note Added: 0049229