View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020259 | AI War 2 | Bug - Other | Sep 8, 2018 8:10 pm | Sep 10, 2018 6:28 am | |
Reporter | malkiel | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.768 Golem Rebirth | ||||
Fixed in Version | 0.768 Golem Rebirth | ||||
Summary | 0020259: Try clicking quick start, see what happens.... | ||||
Description | So yeah... would post a save but can't save the game. will try letting it advance 10 minutes but odds favor one of the armed AI worlds blowing up a home station before then. Also, no idea what folder it'd be in. Good thing the redo of needler turrets broke my test bed savegame, forcing me to make a new one. quick start is broken as can be right now lol! apparently there's 3 mal players in the quick start game. one of them has already lost a home station. no defeat message yet... 13 seconds in. cannot switch planets on galaxy view in this (probably due to too many alerts?) but can switch systems via wormhole clicking at least.... making a normal test game, better stuff to be doing and I'm betting this'll be easy to replicate. | ||||
Tags | No tags attached. | ||||
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cleaned up some old stuff in debug log, top section was when I tried loading a save with needler turrets. bottom half should have something about mapgen for this ... event. my most recent game when I did this was the alpha AAR, so it may have tried to use those map settings? looked like same seed. ArcenDebugLog.txt (12,781 bytes)
9/8/2018 6:55:18 PM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 9/8/2018 6:55:19 PM No resolution change was required. 9/8/2018 6:55:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/8/2018 6:55:19 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 9/8/2018 6:55:53 PM ArcenAssetBundleCache.InstantiatedObjects: 625 9/8/2018 6:55:54 PM Game Version: 0.768 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6061 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 16299 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/8/2018 6:55:54 PM 36.9 seconds total load time. SetDirectoriesToBeUsed (1.3s) LoadFinalSFXStuff (8.1s) ExternalIconDictionaryTable (1.1s) ArcenUIPrefabTable (1.5s) PresentationLayer.LoadVisualConstants_Late (0.3s) SpaceboxDefinitionTable (1.0s) PlanetDefinitionTable (2.6s) GameEntityTypeDataTable.Initialize (2.0s) GameEntityTypeDataTable.InitVisualBits (15.0s) SurrogateTableTable (1.0s) 9/8/2018 6:55:54 PM Hello Steam user 'mal' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/8/2018 6:56:05 PM Exception occurred during world deserialization:Exception Will now log details in WorldDeserializationErrors.txt System.Exception: Could not find GameEntityTypeData with name (InternalName) of 'NeedlerGuardPost' at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0003c] in <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00048] in <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0006c] in <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00015] in <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0018d] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.String Text) [0x00027] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00094] in <56104524bc684681a2a2a05aa28ba1bd>:0 at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.World.LoadWorldExceptionHandling (System.Exception e) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.World.LoadWorldFromDisk (System.String SaveName, System.String CampaignName) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.Engine_Universal.LoadGame (System.String SaveName, System.String CampaignName) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.AIW2.External.Window_LoadGameMenu+bLoadGameButton.HandleClick_Subclass () [0x00000] in <4b53d948bf3f4863ae5741b011af8956>:0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <4b53d948bf3f4863ae5741b011af8956>:0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0 9/8/2018 6:56:05 PM Successfully opened host socket 9/8/2018 6:56:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 9/8/2018 6:56:27 PM Generate Map with type Realistic and seed 1595536 9/8/2018 6:56:27 PM World Created, Launching Server 9/8/2018 6:56:28 PM Successfully opened host socket 9/8/2018 6:56:28 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.External.SpecialFaction_Mercenary.GetHasBeaconBeenHacked (Arcen.AIW2.Core.GameEntity_Squad beacon) (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.External.MinorFactionObjectivesGenerator.GenerateMercenaryObjectives () (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.External.MinorFactionObjectivesGenerator.CheckForMinorFactionObjectives () (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.External.CoreObjectiveGenerator.Generate (Arcen.AIW2.Core.ArcenSimContext Context) (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.Core.ObjectiveGeneratorTable.RegenerateAllObjectives (Arcen.AIW2.Core.ArcenSimContext Context) (at <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0) Arcen.AIW2.Core.Engine_AIW2.PerSecondNonSimUpdates () (at <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0) Arcen.AIW2.Core.Engine_AIW2.OnUpdate () (at <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <56104524bc684681a2a2a05aa28ba1bd>:0) ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0) at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 9/8/2018 6:56:28 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.External.SpecialFaction_Mercenary.GetHasBeaconBeenHacked (Arcen.AIW2.Core.GameEntity_Squad beacon) (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.External.MinorFactionObjectivesGenerator.GenerateMercenaryObjectives () (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.External.MinorFactionObjectivesGenerator.CheckForMinorFactionObjectives () (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.External.CoreObjectiveGenerator.Generate (Arcen.AIW2.Core.ArcenSimContext Context) (at <4b53d948bf3f4863ae5741b011af8956>:0) Arcen.AIW2.Core.ObjectiveGeneratorTable.RegenerateAllObjectives (Arcen.AIW2.Core.ArcenSimContext Context) (at <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0) Arcen.AIW2.Core.Engine_AIW2.PerSecondNonSimUpdates () (at <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0) Arcen.AIW2.Core.Engine_AIW2.OnUpdate () (at <a528cad5f7ba40b6ac2e76b7ef4a95ef>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <56104524bc684681a2a2a05aa28ba1bd>:0) ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0) at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <56104524bc684681a2a2a05aa28ba1bd>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 |
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Huh, thanks for the log. That actually tells me what the problem with Pike Guard Posts was. |
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As an aside, my problem was probably entirely caused by the pike post problem now that I think about it more. I bet it gave me worlds whenever the AI tried placing the posts.... Mark as resolved please. |
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Done. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 8, 2018 8:10 pm | malkiel | New Issue | |
Sep 8, 2018 8:10 pm | malkiel | File Added: 20180908185825_1.jpg | |
Sep 8, 2018 8:10 pm | malkiel | File Added: 20180908185942_1.jpg | |
Sep 8, 2018 8:10 pm | malkiel | File Added: 20180908190241_1.jpg | |
Sep 8, 2018 8:16 pm | malkiel | File Added: ArcenDebugLog.txt | |
Sep 8, 2018 8:16 pm | malkiel | Note Added: 0049164 | |
Sep 8, 2018 8:17 pm | RocketAssistedPuffin | Note Added: 0049165 | |
Sep 9, 2018 11:49 pm | malkiel | Note Added: 0049182 | |
Sep 10, 2018 6:28 am | RocketAssistedPuffin | Assigned To | => RocketAssistedPuffin |
Sep 10, 2018 6:28 am | RocketAssistedPuffin | Status | new => resolved |
Sep 10, 2018 6:28 am | RocketAssistedPuffin | Resolution | open => fixed |
Sep 10, 2018 6:28 am | RocketAssistedPuffin | Fixed in Version | => 0.768 Golem Rebirth |
Sep 10, 2018 6:28 am | RocketAssistedPuffin | Note Added: 0049192 |