View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0020232||AI War 2||[All Projects] Gameplay Idea||Sep 6, 2018 4:51 pm||Sep 7, 2018 10:11 am|
|Product Version||0.767 Newly In Stock, By Zenith|
|Fixed in Version|
|Summary||0020232: Capturable: Armor Resonance Field.|
|Description||Anything on this planet has reduced armor by x amount while present, but normal elsewhere. Indestructible unit.|
|Tags||No tags attached.|
as it stands, player has more counters to units with higher armor--thus this would make it more difficult to kill armored things that drop below 90 mm
Probably need more things like concussion corvettes--I would like a flak starship personally, always get jealous of the AI's flak guardians
I'll maybe work on this Flak Starship, Chris. I was getting concerned about the higher armour thing anyway - too many units that damage it and too many that need it to be counterable.
Probably will remove it from Space Tanks, as Pike Corvettes now take this job.
Maybe Grenade Launchers will take this as well - really low thickness requirement for the damage, so it works properly on swarms.
||Works for me!|
|Sep 6, 2018 4:51 pm||x4000Bughunter||New Issue|
|Sep 6, 2018 4:51 pm||x4000Bughunter||Status||new => assigned|
|Sep 6, 2018 4:51 pm||x4000Bughunter||Assigned To||=> x4000Bughunter|
|Sep 6, 2018 4:52 pm||x4000Bughunter||Relationship added||child of 0020154|
|Sep 6, 2018 5:56 pm||zeusalmighty||Note Added: 0049075|
|Sep 6, 2018 6:08 pm||RocketAssistedPuffin||Note Added: 0049076|
|Sep 7, 2018 10:11 am||x4000Bughunter||Note Added: 0049110|