View Issue Details

IDProjectCategoryLast Update
0020230AI War 2GUIOct 3, 2018 9:05 pm
ReporterChris_McElligottPark Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.767 Newly In Stock, By Zenith 
Fixed in Version0.779 Quick Starts 
Summary0020230: Scripted Quick Starts
DescriptionPrior to Early Access, there's just no time to get a proper lobby in there. That's simply too time-consuming to implement a GUI of that size. So, we'll do two things:

1) Put the current "custom game" thing behind a big warning that says "this really isn't remotely done, please don't use it unless you really want to."

2) Have a way for us to have "quick start" scenarios, like people have been asking for anyhow, that you can choose from.
TagsNo tags attached.

Relationships

related to 0019634 resolvedChris_McElligottPark Pre-set Campaigns to attract new players 
child of 0020151 resolvedChris_McElligottPark Completely redo lobby (parent). 

Activities

Chris_McElligottPark

Oct 3, 2018 9:05 pm

administrator   ~0049765

* The game now has an official Quick Start option. This works by loading existing savegames that are placed in the new GameData/QuickStarts folder (even categorized by subfolder so there can truly be a ton of these in there).
** All of the parameters are fully baked in, including things like difficulty and the number of human players, so there is a limit to just how flexible a given savegame can be.
** THAT said, the starting planet is randomized every time, as is the map seed; so the planet layouts, and all that other stuff with what is seeded on each planet, is different every time. It's basically like going in and hitting random seed and then generate on the galaxy map, and throwing a dart to see what your starting planet is.
** Thanks to having the ability to categorize these into folders, this is probably flexible enough for our purposes of letting players get into the game quick and explore things. If they really want a lot more customization, the list kind of keeps expanding until you wind up recreating a scaled-down version of the lobby itself. So at that point, they should just graduate to the lobby from quick starts.

Issue History

Date Modified Username Field Change
Sep 6, 2018 4:31 pm Chris_McElligottPark New Issue
Sep 6, 2018 4:31 pm Chris_McElligottPark Status new => assigned
Sep 6, 2018 4:31 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 6, 2018 4:32 pm Chris_McElligottPark Relationship added related to 0020151
Sep 6, 2018 4:32 pm Chris_McElligottPark Relationship added related to 0019634
Sep 30, 2018 2:04 pm Dominus Arbitrationis Relationship replaced child of 0020151
Oct 3, 2018 9:05 pm Chris_McElligottPark Status assigned => resolved
Oct 3, 2018 9:05 pm Chris_McElligottPark Resolution open => fixed
Oct 3, 2018 9:05 pm Chris_McElligottPark Fixed in Version => 0.779 Quick Starts
Oct 3, 2018 9:05 pm Chris_McElligottPark Note Added: 0049765