View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020215 | AI War 2 | Gameplay Idea | Sep 6, 2018 1:48 pm | Jan 10, 2020 5:31 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.767 Newly In Stock, By Zenith | ||||
Fixed in Version | 1.302 Frigate Empowerment | ||||
Summary | 0020215: Networked Targeters: Gains range the more of itself there are on the planet. | ||||
Description | Definitely like this. Credit RocketAssistedPuffin. | ||||
Tags | No tags attached. | ||||
child of | 0020153 | feature for later | Big list of linked ship mechanics we find interesting. |
|
Thanks! * Added a new amount_added_to_range_per_ship_of_this_type_on_planet for ships, which allows for ships of a certain type to get a bonus of that integer (for instance something like 50 or 500 or whatever we want) for each ship of that same type on the planet beyond the first. ** This currently gives the benefit to all systems of the ship, whether they are weapons or not. ** This allows for the "Networked Targeters" type of mechanic that RocketAssistedPuffin thought up |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 6, 2018 1:48 pm | Chris_McElligottPark | New Issue | |
Sep 6, 2018 1:48 pm | Chris_McElligottPark | Status | new => assigned |
Sep 6, 2018 1:48 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 6, 2018 1:48 pm | Chris_McElligottPark | Relationship added | child of 0020153 |
Jan 10, 2020 5:31 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 10, 2020 5:31 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 10, 2020 5:31 pm | Chris_McElligottPark | Fixed in Version | => 1.302 Frigate Empowerment |
Jan 10, 2020 5:31 pm | Chris_McElligottPark | Note Added: 0055494 |