View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020187 | AI War 2 | Gameplay Idea | Sep 6, 2018 11:26 am | Sep 25, 2018 6:34 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.767 Newly In Stock, By Zenith | ||||
Fixed in Version | 0.775 Unit Stacking | ||||
Summary | 0020187: Issues relating to ships containing other units (parent). | ||||
Description | ^ | ||||
Tags | No tags attached. | ||||
parent of | 0020188 | resolved | Chris_McElligottPark | Tooltips to show the contents of what a ship has inside it. |
parent of | 0020189 | closed | Chris_McElligottPark | Escape menu to show how many ships are inside other ships. |
parent of | 0020190 | closed | Chris_McElligottPark | AI guard posts should start with a bunch of ships inside themselves. |
parent of | 0020191 | resolved | Chris_McElligottPark | Verify that guard posts, not guardians, are what are holding enemy ships. |
parent of | 0020192 | resolved | Chris_McElligottPark | Have special backplate for ships that are containing other ships. |
parent of | 0019883 | closed | Chris_McElligottPark | Need cap on how much strength can go in one ship-container. |
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I think this qualifies. Here's a save game with an interesting thing on planet Tagl. The Galaxy map shows 23K strength, but when click on the planet the "Ships" menu in the sidebar shows 94K strength. There's a fleet nextdoor; sending that fleet in causes a huge number of AI ships to appear out of nowhere. One thing for this item is to make sure that this save game correctly communicates just how scary this planet it. |
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Done! Obviously I just chose not to do a few of these, but other changes to the game in the last month made those no longer needed. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 6, 2018 11:26 am | Chris_McElligottPark | New Issue | |
Sep 6, 2018 11:26 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 6, 2018 11:26 am | Chris_McElligottPark | Status | new => assigned |
Sep 6, 2018 11:27 am | Chris_McElligottPark | Relationship added | parent of 0020188 |
Sep 6, 2018 11:27 am | Chris_McElligottPark | Relationship added | parent of 0020189 |
Sep 6, 2018 11:28 am | Chris_McElligottPark | Relationship added | parent of 0020190 |
Sep 6, 2018 11:29 am | Chris_McElligottPark | Relationship added | parent of 0020191 |
Sep 6, 2018 11:30 am | Chris_McElligottPark | Relationship added | parent of 0020192 |
Sep 6, 2018 11:32 am | Chris_McElligottPark | Relationship added | parent of 0019883 |
Sep 14, 2018 5:59 pm | BadgerBadger | File Added: saveDyson.save | |
Sep 14, 2018 5:59 pm | BadgerBadger | Note Added: 0049248 | |
Sep 25, 2018 6:34 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 25, 2018 6:34 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 25, 2018 6:34 pm | Chris_McElligottPark | Fixed in Version | => 0.775 Unit Stacking |
Sep 25, 2018 6:34 pm | Chris_McElligottPark | Note Added: 0049497 |