View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020172 | AI War 2 | Gameplay Issue | Sep 6, 2018 10:37 am | Apr 18, 2019 1:39 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Fixed in Version | BETA 0.850 The Arrival of Fleets | ||||
Summary | 0020172: Procedural ships. | ||||
Description | RandomStats table that has ranges with the names and point costs in each one. Core names of the units to vary around Feature type stats that are given. -ship count should be moddable by titles too, yay numerous (credit mal) | ||||
Tags | No tags attached. | ||||
parent of | 0020186 | resolved | Chris_McElligottPark | Get rid of ARSes and replace those with the new ship-granters. |
child of | 0020153 | feature for later | Big list of linked ship mechanics we find interesting. |
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Regen as another ability this can give. |
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NOPE!!!! This is a no-no. But we now have the ability to have procedural fleets, and lots of handcrafted ship variants, so the effective feel is there for sure. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 6, 2018 10:37 am | Chris_McElligottPark | New Issue | |
Sep 6, 2018 10:37 am | Chris_McElligottPark | Status | new => assigned |
Sep 6, 2018 10:37 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 6, 2018 10:37 am | Chris_McElligottPark | Relationship added | child of 0020153 |
Sep 6, 2018 11:13 am | Chris_McElligottPark | Note Added: 0049027 | |
Sep 6, 2018 11:18 am | Chris_McElligottPark | Relationship added | parent of 0020186 |
Apr 18, 2019 1:39 pm | Chris_McElligottPark | Status | assigned => closed |
Apr 18, 2019 1:39 pm | Chris_McElligottPark | Resolution | open => won't fix |
Apr 18, 2019 1:39 pm | Chris_McElligottPark | Note Added: 0051107 | |
Apr 18, 2019 1:39 pm | Chris_McElligottPark | Fixed in Version | => BETA 0.850 The Arrival of Fleets |