View Issue Details

IDProjectCategoryLast Update
0020124AI War 2Graphical BugOct 12, 2018 3:52 pm
ReporterOvalcircle Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.764 Mercenary Surge 
Fixed in Version0.783 Go Ahead And Shoot Me, Eyebot! 
Summary0020124: Devourer Golem model slides toward it's destination
DescriptionI hope I can explain this properly

If you enable the Devourer Golem, then scout all and go to it immediately, it will stay still for a few seconds before it chooses a path to go. If you stay at regular speed, the model just slides to the wormhole (think t-posing for the Devourer). If you speed the game up, the Devourer turns and points in the correct direction. However, if you bring it back down to normal speed, and then switch between the galaxy map and planet view and few times, the Devourer will start sliding again.
Also: it might not work the first few times. Go to adjacent planets as well.

I know the screenshots don't show movement well, but just look at the position of the Devourer and the way it is facing.
TagsNo tags attached.

Activities

Ovalcircle

Sep 3, 2018 1:47 pm

reporter  

20180903133914_1.jpg (193,142 bytes)   
20180903133914_1.jpg (193,142 bytes)   
20180903133856_1.jpg (192,430 bytes)   
20180903133856_1.jpg (192,430 bytes)   

Chris_McElligottPark

Sep 5, 2018 4:30 pm

administrator   ~0048888

Note to self: this is because the devourer moves so slow.

Second note to self: consider checking if the angle of the ship in the underlying sim can be converted to the angle of the matrix in the vis layer. If so, that can greatly improve the performance and visuals for a lot of ships and shots.

Chris_McElligottPark

Oct 12, 2018 3:52 pm

administrator   ~0049883

Thanks!

* Fixed the issue with really slow ships not ever rotating to face their direction, as well as the paired issue where they were jittering to their target location rather than actually moving gracefully to their location.

Issue History

Date Modified Username Field Change
Sep 3, 2018 1:47 pm Ovalcircle New Issue
Sep 3, 2018 1:47 pm Ovalcircle File Added: 20180903133914_1.jpg
Sep 3, 2018 1:47 pm Ovalcircle File Added: 20180903133856_1.jpg
Sep 3, 2018 1:47 pm Ovalcircle File Added: Devourer golem being wierd.save
Sep 3, 2018 1:47 pm Ovalcircle File Added: Devourer golem being wierd.savemet
Sep 3, 2018 1:51 pm Ovalcircle Summary Devourer Golem model slides toward it's destiantion => Devourer Golem model slides toward it's destination
Sep 3, 2018 1:51 pm Ovalcircle Description Updated
Sep 5, 2018 4:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 5, 2018 4:29 pm Chris_McElligottPark Status new => assigned
Sep 5, 2018 4:30 pm Chris_McElligottPark Note Added: 0048888
Oct 12, 2018 3:52 pm Chris_McElligottPark Status assigned => resolved
Oct 12, 2018 3:52 pm Chris_McElligottPark Resolution open => fixed
Oct 12, 2018 3:52 pm Chris_McElligottPark Fixed in Version => 0.783 Go Ahead And Shoot Me, Eyebot!
Oct 12, 2018 3:52 pm Chris_McElligottPark Note Added: 0049883