View Issue Details

IDProjectCategoryLast Update
0020123AI War 2Balance IssueSep 5, 2018 6:58 pm
ReporterZeusAlmighty Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.764 Mercenary Surge 
Fixed in Version0.766 Target Equilibrium 
Summary0020123: Nanocaust hack too easy
DescriptionDepending on your map, it can be very easy to hack the nanocaust base. I suggest making the hack time at least 3 min, maybe 5 min would be better

Also, I keep getting notifications about nancaust frenzying towards me AFTER I successfully hacked it (I uploaded the relevant save for another bug report)
TagsNo tags attached.

Activities

RocketAssistedPuffin

Sep 3, 2018 1:52 pm

reporter   ~0048781

As an addition, maybe it should cost more? 4 points to turn a faction as strong as it to your side permanently feels pretty cheap.

ZeusAlmighty

Sep 3, 2018 6:30 pm

manager   ~0048801

certainly should be more expensive (you are buying a super-powerful ally afterall)

probably 240 min (planets seem to be increments of 40 hacking

BadgerBadger

Sep 5, 2018 6:58 pm

manager   ~0048922

The nanocaust now takes much longer to hack, and the hack costs more hacking points

Issue History

Date Modified Username Field Change
Sep 3, 2018 1:40 pm ZeusAlmighty New Issue
Sep 3, 2018 1:52 pm RocketAssistedPuffin Note Added: 0048781
Sep 3, 2018 6:30 pm ZeusAlmighty Note Added: 0048801
Sep 5, 2018 6:58 pm BadgerBadger Assigned To => BadgerBadger
Sep 5, 2018 6:58 pm BadgerBadger Status new => resolved
Sep 5, 2018 6:58 pm BadgerBadger Resolution open => fixed
Sep 5, 2018 6:58 pm BadgerBadger Fixed in Version => 0.766 Target Equilibrium
Sep 5, 2018 6:58 pm BadgerBadger Note Added: 0048922