View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020110 | AI War 2 | Bug - Gameplay | Sep 2, 2018 5:58 am | Sep 5, 2018 4:33 pm | |
Reporter | HeartHunter7 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.764 Mercenary Surge | ||||
Fixed in Version | 0.765 Game Entity Split | ||||
Summary | 0020110: So many nanocoust notification | ||||
Description | I cant look on battlefield, when i have so many notification and reads description of units. These notifications anyway do not work, this faction almost doesnot moving. They very lazy and may be getting one planet for 40+minutes. I think, its becouse he is afraid AI fleet, whitch always attackes him. | ||||
Tags | No tags attached. | ||||
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I've tweaked the Nanocaust logic to have it make fewer useless assaults which leads to stacked Notifications |
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okay. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 2, 2018 5:58 am | HeartHunter7 | New Issue | |
Sep 2, 2018 5:58 am | HeartHunter7 | File Added: 20180901183007_1.jpg | |
Sep 2, 2018 5:58 am | HeartHunter7 | File Added: 20180901185507_1.jpg | |
Sep 2, 2018 5:58 am | HeartHunter7 | File Added: ArcenDebugLog.txt | |
Sep 3, 2018 1:11 am | BadgerBadger | Note Added: 0048755 | |
Sep 3, 2018 1:24 am | BadgerBadger | Note Edited: 0048755 | |
Sep 3, 2018 3:08 am | HeartHunter7 | Note Added: 0048763 | |
Sep 5, 2018 4:33 pm | Chris_McElligottPark | Assigned To | => BadgerBadger |
Sep 5, 2018 4:33 pm | Chris_McElligottPark | Status | new => resolved |
Sep 5, 2018 4:33 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 5, 2018 4:33 pm | Chris_McElligottPark | Fixed in Version | => 0.765 Game Entity Split |