View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020076 | AI War 2 | Bug - Gameplay | Aug 30, 2018 9:12 pm | Sep 5, 2019 4:45 pm | |
Reporter | Ovalcircle | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.763 Supersized Ship Caps | ||||
Fixed in Version | 0.887 Ending Scenes | ||||
Summary | 0020076: Overlord phase 2 can join Hunter fleet | ||||
Description | It was shooting stuff on my planet. Then I scrapped everything, it moved a few (units of distance) and then was forcibly constricted into the Hunter Fleet. The Overlord Pushover save is right before it turned. Wait about 10-20 seconds after unpausing, then scrap everything. The Overlord Hunter Fleet save is after it turned. The Hunter Fleet must be getting desperate for ships. First the Usurpers and now their own boss. Tough times indeed. | ||||
Tags | No tags attached. | ||||
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Proposed fix: lets put a new field on a GameEntityTypeData that says "not eligible to join hunter fleet", then tag Usurpers and Overlords with that. Also while we're at it, lets have an "immune to nanocaustation/parasitation" flag for the same units |
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Do we still need to do this, Badger? Or is it working okay now? |
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I don't remember if this is fixed, so it probably still needs to be done |
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Fixed |
Date Modified | Username | Field | Change |
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Aug 30, 2018 9:12 pm | Ovalcircle | New Issue | |
Aug 30, 2018 9:12 pm | Ovalcircle | File Added: 20180830210053_1.jpg | |
Aug 30, 2018 9:12 pm | Ovalcircle | File Added: Overlord pushover.save | |
Aug 30, 2018 9:12 pm | Ovalcircle | File Added: Overlord pushover.savemet | |
Aug 30, 2018 9:12 pm | Ovalcircle | File Added: Overlord hunter fleet.save | |
Aug 30, 2018 9:12 pm | Ovalcircle | File Added: Overlord hunter fleet.savemet | |
Aug 30, 2018 9:12 pm | Ovalcircle | Description Updated | |
Aug 30, 2018 9:13 pm | Ovalcircle | Description Updated | |
Aug 30, 2018 9:38 pm | Ovalcircle | Description Updated | |
Aug 31, 2018 12:12 am | BadgerBadger | Note Added: 0048647 | |
Sep 5, 2019 12:10 pm | Chris_McElligottPark | Note Added: 0052854 | |
Sep 5, 2019 12:11 pm | Chris_McElligottPark | Status | new => feedback |
Sep 5, 2019 12:16 pm | BadgerBadger | Note Added: 0052857 | |
Sep 5, 2019 4:45 pm | BadgerBadger | Assigned To | => BadgerBadger |
Sep 5, 2019 4:45 pm | BadgerBadger | Status | feedback => resolved |
Sep 5, 2019 4:45 pm | BadgerBadger | Resolution | open => fixed |
Sep 5, 2019 4:45 pm | BadgerBadger | Fixed in Version | => 0.887 Ending Scenes |
Sep 5, 2019 4:45 pm | BadgerBadger | Note Added: 0052872 |