View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020008 | AI War 2 | Bug - Gameplay | Aug 28, 2018 8:05 am | Sep 5, 2018 7:57 pm | |
Reporter | RocketAssistedPuffin | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.761 A Badger And A Puffin | ||||
Fixed in Version | 0.765 Game Entity Split | ||||
Summary | 0020008: Tritium Sniper Turret seems to do wrong damage | ||||
Description | Turret does 400 damage with an 8x multiplier to albedo of 0.3 or lower. Should be 3200 damage. MLRS Corvette has albedo of 0.3, so should take that damage. Corvette has 4800HP total, yet is only down to 2976 health. On the turrets second shot at the target, it happily kills the rest of it in one go. Had it fire at an Armor Ship. 5100HP, took the shot, down to 1887. If it took the proper damage of 3200, it should have 1900 health remaining. Not sure what to think about that. | ||||
Tags | No tags attached. | ||||
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Is there a tracing option in the debug section for ship damage? If so, can you capture some results on that in the next version? Any sleuthing you can do to help speed up my looking on this one would help. No worries if you don't have time, though. Thanks! |
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Just what's in this picture I'm afraid. |
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Thanks! * There is now a new "ShotHitLogic" tracing option that will dump the data for all the ships that are hitting one another so that you can check for inaccuracies in math. With this, if you find a scenario where this is messing up, then a savegame would be appreciated so I can fix it up. I doubt whatever is wrong is affecting just one unit type if there's an error, so hopefully fixing one would fix all of them, since it's likely in my central math somewhere. |
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Are these still doing wrong damage? |
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Did the tracing and have attached log and another file that appeared. They appear to be doing correct damage now! ArcenDebugLog.txt (168,745 bytes)
9/5/2018 10:19:45 PM Current directory used: C:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2018 10:19:46 PM No resolution change was required. 9/5/2018 10:19:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2018 10:19:46 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 9/5/2018 10:19:57 PM ArcenAssetBundleCache.InstantiatedObjects: 622 9/5/2018 10:19:57 PM Game Version: 0.765 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 750 Ti graphicsDeviceID: 4992 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 1968 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz processorCount: 4 processorFrequency: 3193 systemMemorySize: 8144 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2018 10:19:57 PM 13.1 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.3s) LoadFinalSFXStuff (7.8s) PlanetDefinitionTable (0.3s) GameEntityTypeDataTable.InitVisualBits (1.3s) SurrogateTableTable (0.3s) 9/5/2018 10:19:57 PM Hello Steam user 'RocketAssistedPuffin' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 9/5/2018 10:19:58 PM Generate Map with type Simple and seed 530605650 9/5/2018 10:19:58 PM World Created, Launching Server 9/5/2018 10:19:58 PM Successfully opened host socket 9/5/2018 10:20:56 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:20:56 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:21:50 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:21:50 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:21:50 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3371 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:21:50 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:32 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:33 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:36 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:36 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 400 9/5/2018 10:22:36 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3371 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:36 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:36 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:36 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:36 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:37 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:37 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:37 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:37 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:37 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:37 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:37 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:40 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:40 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:41 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:44 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:44 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:44 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:45 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:46 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:47 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:47 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:47 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:47 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:47 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:48 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:49 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:50 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:51 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:52 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:52 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 60 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:53 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 71 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 61 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:54 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:55 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:55 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:55 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:56 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:56 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:56 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:56 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 51 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:57 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 41 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:58 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:22:59 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:59 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:59 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:22:59 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 31 9/5/2018 10:22:59 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:22:59 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:00 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 41 9/5/2018 10:23:01 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:01 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:01 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:01 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:01 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:23:01 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 640 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:02 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 11 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:03 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360 Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 206 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206 actualDamageDone = 206 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:04 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 400 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355 Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider FInt result = (FInt)this.TypeData.DamagePerShot = 80 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640 actualDamageDone = 400 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:05 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 71 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 80 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366 Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation FInt result = (FInt)this.TypeData.DamagePerShot = 124 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124 actualDamageDone = 124 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80 actualDamageDone = 61 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:06 PM Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375 Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer FInt result = (FInt)this.TypeData.DamagePerShot = 40 result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40 int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40 actualDamageDone = 40 9/5/2018 10:23:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 |
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Fantastic! Though alarming that it wasn't before, heh. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 28, 2018 8:05 am | RocketAssistedPuffin | New Issue | |
Aug 28, 2018 8:05 am | RocketAssistedPuffin | File Added: TritiumSniperDamage.jpg | |
Aug 28, 2018 8:05 am | RocketAssistedPuffin | File Added: TritiumTargetHealth.jpg | |
Aug 28, 2018 8:09 am | RocketAssistedPuffin | Description Updated | |
Aug 28, 2018 8:34 pm | Chris_McElligottPark | Note Added: 0048419 | |
Aug 28, 2018 8:34 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 28, 2018 8:34 pm | Chris_McElligottPark | Status | new => feedback |
Aug 28, 2018 9:05 pm | RocketAssistedPuffin | File Added: Tracing.jpg | |
Aug 28, 2018 9:05 pm | RocketAssistedPuffin | Note Added: 0048426 | |
Aug 28, 2018 9:05 pm | RocketAssistedPuffin | Status | feedback => assigned |
Sep 3, 2018 3:14 pm | Chris_McElligottPark | Note Added: 0048785 | |
Sep 5, 2018 5:09 pm | Chris_McElligottPark | Status | assigned => feedback |
Sep 5, 2018 5:09 pm | Chris_McElligottPark | Note Added: 0048906 | |
Sep 5, 2018 5:24 pm | RocketAssistedPuffin | File Added: ArcenDebugLog.txt | |
Sep 5, 2018 5:24 pm | RocketAssistedPuffin | File Added: GameEntityReferenceData.csv | |
Sep 5, 2018 5:24 pm | RocketAssistedPuffin | Note Added: 0048910 | |
Sep 5, 2018 5:24 pm | RocketAssistedPuffin | Status | feedback => assigned |
Sep 5, 2018 7:57 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 5, 2018 7:57 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 5, 2018 7:57 pm | Chris_McElligottPark | Fixed in Version | => 0.765 Game Entity Split |
Sep 5, 2018 7:57 pm | Chris_McElligottPark | Note Added: 0048936 |