View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019980 | AI War 2 | GUI | Aug 25, 2018 10:45 pm | Aug 27, 2018 11:12 am | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.761 A Badger And A Puffin | ||||
Fixed in Version | 0.761 A Badger And A Puffin | ||||
Summary | 0019980: Engine stun on buildings | ||||
Description | I keep hovering over guard posts I'm attacking and seeing "Ship is engine-stunned for X seconds". Is there any meaning for immobile structures to be engine stunned? If not then it seems like irrelevant text | ||||
Tags | No tags attached. | ||||
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Thanks! * Units that cannot move can no longer be engine-stunned, and units that have no weapons can no longer be reload-slowed. These cluttered up the UI as well as making for useless work on the CPU (though a trivial amount). |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 25, 2018 10:45 pm | BadgerBadger | New Issue | |
Aug 25, 2018 10:45 pm | BadgerBadger | Status | new => assigned |
Aug 25, 2018 10:45 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Aug 27, 2018 11:12 am | Chris_McElligottPark | Status | assigned => resolved |
Aug 27, 2018 11:12 am | Chris_McElligottPark | Resolution | open => fixed |
Aug 27, 2018 11:12 am | Chris_McElligottPark | Fixed in Version | => 0.761 A Badger And A Puffin |
Aug 27, 2018 11:12 am | Chris_McElligottPark | Note Added: 0048365 |