View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019809 | AI War 2 | GUI | Jul 19, 2018 8:36 pm | Jul 20, 2018 9:45 am | |
Reporter | Ovalcircle | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.753 Yeah, You Like That Brick? | ||||
Fixed in Version | 0.754 Shifting That Furniture | ||||
Summary | 0019809: "Set Behavior of Ships to attacker" appears at start of game. | ||||
Description | Not sure what this is. RocketAssistedPuffin said on Discord that it might have something to do with Auto FRD Engineers having the FRD being turned on at the start of the game. The Nanocaust has nothing to do with this one. I honestly don't know what Category to file this under. | ||||
Tags | No tags attached. | ||||
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Try setting combat ships on FRD, the message should pop up each time. There's also one for turning it off again. |
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That makes sense. I read the patch notes every day and I didn't see it. I stand corrected. It's these two lines: Rally points and other unit orders now show messages telling you what you just changed, since it can be a frustrating lack of feedback otherwise. If this winds up being TOO much feedback, we can dial it back or give you the option to disable it. My bad. |
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I would assume this is auto-FRD engineers/rebuilders. @Chris, I think hearing about FRD is a bit excessive for my taste |
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I have 2 points about this: 1. I think this should be a option 2. "Attacker" doesn't really fit. The main units that will most likely be on FRD almost all the time will be Engineers and remains rebuilders (I'll lump scouts in there for the next part of this point). They don't attack. I think the message should be changed to Mobile or Roaming or something that relates to movement. Aggressive stance? On the other hand, I think Stationary is a good word for being not FRD. |
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Thanks! * The game no longer tells you popup messages when the behavior of ships is set; that was excessive, and you can see their status via the little flag on their icons anyhow. |
Date Modified | Username | Field | Change |
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Jul 19, 2018 8:36 pm | Ovalcircle | New Issue | |
Jul 19, 2018 8:36 pm | Ovalcircle | File Added: AI War 2 Attacker Behavior.jpg | |
Jul 19, 2018 8:36 pm | Ovalcircle | Description Updated | |
Jul 19, 2018 8:42 pm | RocketAssistedPuffin | Note Added: 0047976 | |
Jul 19, 2018 9:06 pm | Ovalcircle | Note Added: 0047977 | |
Jul 20, 2018 1:35 am | BadgerBadger | Note Added: 0047978 | |
Jul 20, 2018 1:54 am | Ovalcircle | Note Added: 0047979 | |
Jul 20, 2018 9:45 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 20, 2018 9:45 am | Chris_McElligottPark | Status | new => resolved |
Jul 20, 2018 9:45 am | Chris_McElligottPark | Resolution | open => fixed |
Jul 20, 2018 9:45 am | Chris_McElligottPark | Fixed in Version | => 0.754 Shifting That Furniture |
Jul 20, 2018 9:45 am | Chris_McElligottPark | Note Added: 0047983 |