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IDProjectCategoryLast Update
0019788AI War 2SuggestionSep 24, 2018 8:04 pm
ReporterRocketAssistedPuffin Assigned ToRocketAssistedPuffin  
Severityminor 
Status closedResolutionfixed 
Product Version0.750 My Friend The Marauder 
Summary0019788: "Terrain" on planets, and planet specific effects
DescriptionWe've got a fair bit of strategy added in through the factions so far, but I think the tactical (specifically battles) part might benefit from an addition or two. Currently the game has no real positioning tactics, other than out of range of things, and near escape wormholes. I was thinking things like:

Gas clouds: Cloak you and AI
Derelict third party stations: Things like range boost auras
Ancient Neinzul Nest: Kinda like those nests the AI could have in classic, but provokable and hostile by/to all.

Also effects on the planet itself, think how Nomads had the unique property of actually moving around. Things like a planet that inherently acts like a Warp Jammer, or weirdly cloaks everything on itself, even you, one where cloaking doesn't work, etc.

I guess the planet effects'd be hard to convey in the UI, but the former I think would be fine, but optional; I realise this might bug people.
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RocketAssistedPuffin

Sep 24, 2018 8:04 pm

reporter   ~0049429

Chris has taken a bunch of ideas and made them their own reports, so closing this.

Issue History

Date Modified Username Field Change
Jul 17, 2018 8:41 pm RocketAssistedPuffin New Issue
Jul 18, 2018 5:59 am RocketAssistedPuffin Description Updated
Sep 24, 2018 8:04 pm RocketAssistedPuffin Assigned To => RocketAssistedPuffin
Sep 24, 2018 8:04 pm RocketAssistedPuffin Status new => closed
Sep 24, 2018 8:04 pm RocketAssistedPuffin Resolution open => fixed
Sep 24, 2018 8:04 pm RocketAssistedPuffin Note Added: 0049429