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IDProjectCategoryLast Update
0019787AI War 2Balance IssueAug 29, 2018 1:22 pm
ReporterRocketAssistedPuffin Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.750 My Friend The Marauder 
Summary0019787: Bomber fleetship cap is higher than should be?
DescriptionBombers have 12 ships per squad, and are set in the Granularities XML to have a squad cap of 20, which should give 240 total. Auxiliaries are a separate unit, yet combine their caps, so combining should give 480 in the end, but instead it's 720. I cannot find where the extra 240 ships are coming from; Fighters and Corvettes are as expected, combining normal and aux caps.
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RocketAssistedPuffin

Jul 26, 2018 10:56 am

reporter   ~0048074

I'd like to note that this now seems to be fixed. Bombers now have a cap of 480, combining that of MK1 and Auxiliaries, as the other starting ships do.

No idea why though.

Issue History

Date Modified Username Field Change
Jul 17, 2018 8:14 pm RocketAssistedPuffin New Issue
Jul 26, 2018 10:56 am RocketAssistedPuffin Note Added: 0048074
Aug 29, 2018 1:22 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 29, 2018 1:22 pm Chris_McElligottPark Status new => resolved
Aug 29, 2018 1:22 pm Chris_McElligottPark Resolution open => fixed