View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019663 | AI War 2 | Gameplay Issue | Jun 30, 2018 12:11 am | Jul 2, 2018 1:17 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.746 Disposing of the Invisible Man | ||||
Fixed in Version | 0.747 Improper Handling Of Forcefields | ||||
Summary | 0019663: Civilian ships all die to remains | ||||
Description | Things like Engineers, Remains Rebuilders and Colony Ships all die to remains (and can be rebuilt by remains rebuilders) instead of just Dying outright like other ships. This is not desirable behaviour. | ||||
Tags | No tags attached. | ||||
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Thanks! * Colony ships, scouts, science labs, mobile builders, and mobile space docks no longer die to remains. ** Engineers and remains rebuilders DO, because presumably you want these to automatically come back online after being killed if at all possible. ** We can obviously adjust this further as needed in the future. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 30, 2018 12:11 am | BadgerBadger | New Issue | |
Jul 2, 2018 1:17 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 2, 2018 1:17 pm | Chris_McElligottPark | Status | new => resolved |
Jul 2, 2018 1:17 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 2, 2018 1:17 pm | Chris_McElligottPark | Fixed in Version | => 0.747 Improper Handling Of Forcefields |
Jul 2, 2018 1:17 pm | Chris_McElligottPark | Note Added: 0047703 |