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IDProjectCategoryLast Update
0019648AI War 2Gameplay IssueJun 29, 2018 11:46 am
ReporterBadgerBadger Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.745 A Pivot And A Leap Forward 
Fixed in Version0.746 Disposing of the Invisible Man 
Summary0019648: upgrading a unit type stops auto-build
DescriptionLets say I have my fleetship constructor set to auto-build Fighters. I now unlock Mark II fighters. My fleetship constructor will now stop building fighters and you need to go back to the build screen and click on the unit to make it start building again. I'd like it if auto-build would persist across upgrading units so I don't have to go click again.
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Chris_McElligottPark

Jun 29, 2018 11:46 am

administrator   ~0047639

Thanks!

* Fixed an issue where if you upgraded a ship type (such as Fighter 1) to a higher mark (Fighter 2), it wouldn't keep the new level of fighters in all your queues. Now it immediately starts cranking out Fighter 2s instead of Fighter 1s after that upgrade.

Issue History

Date Modified Username Field Change
Jun 29, 2018 11:18 am BadgerBadger New Issue
Jun 29, 2018 11:18 am BadgerBadger Status new => assigned
Jun 29, 2018 11:18 am BadgerBadger Assigned To => Chris_McElligottPark
Jun 29, 2018 11:46 am Chris_McElligottPark Status assigned => resolved
Jun 29, 2018 11:46 am Chris_McElligottPark Resolution open => fixed
Jun 29, 2018 11:46 am Chris_McElligottPark Fixed in Version => 0.746 Disposing of the Invisible Man
Jun 29, 2018 11:46 am Chris_McElligottPark Note Added: 0047639