View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0019572||AI War 2||[All Projects] Gameplay Issue||Apr 6, 2018 11:27 pm||Apr 10, 2018 5:13 pm|
|Fixed in Version||0.721|
|Summary||0019572: Slow planet load|
|Description||I have a save game with a large battle going on Lampson. When I move my vision to that planet it loads really slowly; feels like something in the vis code, maybe?|
This is on the test branch for .719S
|Tags||No tags attached.|
Apr 6, 2018 11:27 pm
SlowPlanetLoad.save (2,901,437 bytes)
SlowPlanetLoad.savemet (46 bytes)
||Awesome, this will be a perfect test case for me. Thanks!|
How is it for you now?
* Performance! The vast majority of ships (all of those that use "solomesh" style, plus all shots, now use a single shared pool of objects that they update with their own meshes/materials as needed.
** This hasn't cut down on the number of objects that we need to keep in memory much, but it's a first step towards a different form of instancing, and it makes switching to planets with thousands of squads on it vastly faster.
** There are still some notable delays with the "ship to ship lines," although those also have been updated to use this new approach. We're going to be looking into those in general, coming up soon.
||That planet loads pretty much instantly for me now.|
|Apr 6, 2018 11:27 pm||BadgerBadger||New Issue|
|Apr 6, 2018 11:27 pm||BadgerBadger||Status||new => assigned|
|Apr 6, 2018 11:27 pm||BadgerBadger||Assigned To||=> x4000Bughunter|
|Apr 6, 2018 11:27 pm||BadgerBadger||File Added: SlowPlanetLoad.savemet|
|Apr 6, 2018 11:27 pm||BadgerBadger||File Added: SlowPlanetLoad.save|
|Apr 8, 2018 3:47 pm||x4000Bughunter||Note Added: 0047387|
|Apr 10, 2018 1:52 pm||x4000Bughunter||Note Added: 0047406|
|Apr 10, 2018 1:52 pm||x4000Bughunter||Relationship added||related to 0019414|
|Apr 10, 2018 1:53 pm||x4000Bughunter||Relationship added||related to 0019458|
|Apr 10, 2018 5:13 pm||BadgerBadger||Status||assigned => resolved|
|Apr 10, 2018 5:13 pm||BadgerBadger||Resolution||open => fixed|
|Apr 10, 2018 5:13 pm||BadgerBadger||Fixed in Version||=> 0.721|
|Apr 10, 2018 5:13 pm||BadgerBadger||Note Added: 0047409|