View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019519 | AI War 2 | Gameplay Issue | Mar 21, 2018 2:56 pm | Apr 13, 2018 3:47 pm | |
Reporter | ZeusAlmighty | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.714 | ||||
Fixed in Version | 0.721-0.722 Down The Wormhole | ||||
Summary | 0019519: Sending units through wormhole requires too much precision | ||||
Description | Trying to send units through a wormhole is way too finicky--it's very difficult to select it without zooming way in The wormholes themselves don't need to be bigger, but the targeting area should be, especially at farther zoom levels | ||||
Tags | No tags attached. | ||||
related to | 0019557 | resolved | keith.lamothe | Non-player ships exiting wormholes from a distance |
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There was a bad snapping bug due to the near clipping plane causing raycast precision issues in version 0.714 and before. 0.715 is going to be out later today; can you retest in that and see what you think? I think the primary issue was probably the snapping of the cursor more than anything else. |
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I'll confirm when I get my hands on the new patch |
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Thanks -- it may be a double problem, but I want to see about this one first. |
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seems a bit more responsive, but frankly I think this could still use more improvement, especially when theres a bunch of units cluttered by the wormhole and it's not clearly visible |
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10-4, thanks for the feedback. :) |
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We could just make the wormhole a bit bigger? |
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* Wormholes are now vastly larger -- over 3x wider -- and no longer spherical. Instead, they are more of an oval, and they're ringed by a large and scary-looking human-made piece of machinery that nobody can attack. ** This is more in keeping with the lore, anyhow, in that humans found the wormholes and then had to somewhat create the network. It's a bit like the gates in The Lost Fleet series, kinda-sorta. ** This makes them way easier to click, without making them look goofy -- in fact, they look cooler than ever. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 21, 2018 2:56 pm | ZeusAlmighty | New Issue | |
Mar 21, 2018 3:02 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 21, 2018 3:02 pm | Chris_McElligottPark | Status | new => feedback |
Mar 21, 2018 3:02 pm | Chris_McElligottPark | Note Added: 0047261 | |
Mar 21, 2018 3:04 pm | ZeusAlmighty | Note Added: 0047262 | |
Mar 21, 2018 3:04 pm | ZeusAlmighty | Status | feedback => assigned |
Mar 21, 2018 3:05 pm | Chris_McElligottPark | Note Added: 0047263 | |
Mar 21, 2018 10:31 pm | ZeusAlmighty | Note Added: 0047264 | |
Mar 22, 2018 8:48 am | Chris_McElligottPark | Note Added: 0047265 | |
Mar 24, 2018 10:51 am | BadgerBadger | Note Added: 0047294 | |
Apr 3, 2018 3:05 pm | Chris_McElligottPark | Relationship added | related to 0019557 |
Apr 13, 2018 3:47 pm | Chris_McElligottPark | Status | assigned => resolved |
Apr 13, 2018 3:47 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 13, 2018 3:47 pm | Chris_McElligottPark | Fixed in Version | => 0.721-0.722 Down The Wormhole |
Apr 13, 2018 3:47 pm | Chris_McElligottPark | Note Added: 0047426 |