View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019427 | AI War 2 | Gameplay Issue | Feb 10, 2018 10:37 am | Mar 21, 2018 12:49 pm | |
Reporter | Bummeri | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.706 | ||||
Fixed in Version | 0.715 | ||||
Summary | 0019427: While zoomed out, mouse cursor snap is detrimental to precision | ||||
Description | When zooming and moving the mouse around on the zoom levels where you are able to see the whole gravity well, the mouse loses precision due to snapping to some xy-grid system. The large distances between the snaps cause the cursor to lose precision. The image shows how large the distances between the snaps can be. This means it can be impossible to tell ships to interact with wormholes. | ||||
Tags | No tags attached. | ||||
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Tello card added for this to be reviewed with other GUI concerns. |
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Can you retest this with 0.706? I think I may have fixed this as part of another change. Thanks for the reports! |
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0.706 is still having this issue. |
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And 0.707 |
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Thanks! * Fixed the snapping problem with the cursor at far zooms. It turns out it was a precision problem caused by the near clip plane of the cameras being set to a value less than 1. ** Useful info: https://forum.unity.com/threads/solved-increasingly-inaccurate-results-of-screenpointtoray-as-transform-size-increase-choppy.459818/ |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 10, 2018 10:37 am | Bummeri | New Issue | |
Feb 10, 2018 10:37 am | Bummeri | File Added: 20180210173448_1.jpg | |
Feb 10, 2018 10:37 am | Bummeri | Severity | minor => major |
Feb 10, 2018 10:55 am | Michael | Assigned To | => keith.lamothe |
Feb 10, 2018 10:55 am | Michael | Status | new => considering |
Feb 10, 2018 10:55 am | Michael | Note Added: 0046956 | |
Feb 11, 2018 5:29 pm | Chris_McElligottPark | Note Added: 0046961 | |
Feb 11, 2018 5:29 pm | Chris_McElligottPark | Assigned To | keith.lamothe => Chris_McElligottPark |
Feb 11, 2018 5:29 pm | Chris_McElligottPark | Status | considering => feedback |
Feb 17, 2018 7:07 pm | Bummeri | Note Added: 0046995 | |
Feb 17, 2018 7:07 pm | Bummeri | Status | feedback => assigned |
Feb 18, 2018 6:48 pm | Bummeri | Note Added: 0047004 | |
Mar 21, 2018 12:49 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 21, 2018 12:49 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 21, 2018 12:49 pm | Chris_McElligottPark | Fixed in Version | => 0.715 |
Mar 21, 2018 12:49 pm | Chris_McElligottPark | Note Added: 0047258 |